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bsd: Demote "Select" log to dehug
This is very spammy in Minecraft Legends.
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@ -170,7 +170,7 @@ void BSD::Socket(HLERequestContext& ctx) {
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}
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}
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void BSD::Select(HLERequestContext& ctx) {
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void BSD::Select(HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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LOG_DEBUG(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 4};
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IPC::ResponseBuilder rb{ctx, 4};
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