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Merge pull request #2695 from ReinUsesLisp/layer-viewport
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
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@ -78,7 +78,7 @@ union Attribute {
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constexpr explicit Attribute(u64 value) : value(value) {}
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enum class Index : u64 {
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PointSize = 6,
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LayerViewportPointSize = 6,
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Position = 7,
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Attribute_0 = 8,
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Attribute_31 = 39,
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