service/nvflinger: Rename Get prefix on function to Find

This more accurately describes what the function is actually attempting
to do (it's not a simple trivial getter).
This commit is contained in:
Lioncash
2019-01-29 23:30:22 -05:00
parent 3c3d9afd61
commit 1d11def9c4
3 changed files with 23 additions and 23 deletions

View File

@ -57,31 +57,31 @@ public:
/// Sets the NVDrv module instance to use to send buffers to the GPU.
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
/// Opens the specified display and returns the id.
/// Opens the specified display and returns the ID.
u64 OpenDisplay(std::string_view name);
/// Creates a layer on the specified display and returns the layer id.
/// Creates a layer on the specified display and returns the layer ID.
u64 CreateLayer(u64 display_id);
/// Gets the buffer queue id of the specified layer in the specified display.
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
/// Finds the buffer queue ID of the specified layer in the specified display.
u32 FindBufferQueueId(u64 display_id, u64 layer_id);
/// Gets the vsync event for the specified display.
Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
/// Obtains a buffer queue identified by the id.
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
/// Obtains a buffer queue identified by the ID.
std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const;
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
void Compose();
private:
/// Returns the display identified by the specified id.
Display& GetDisplay(u64 display_id);
/// Finds the display identified by the specified ID.
Display& FindDisplay(u64 display_id);
/// Returns the layer identified by the specified id in the desired display.
Layer& GetLayer(u64 display_id, u64 layer_id);
/// Finds the layer identified by the specified ID in the desired display.
Layer& FindLayer(u64 display_id, u64 layer_id);
std::shared_ptr<Nvidia::Module> nvdrv;