file_sys: Resolve cases of variable shadowing

Brings us closer to enabling -Wshadow as an error in the core code.
This commit is contained in:
Lioncash
2021-05-02 02:34:40 -04:00
parent 54dc22285b
commit 1da72c7792
21 changed files with 132 additions and 114 deletions

View File

@ -358,16 +358,16 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
RealVfsDirectory::~RealVfsDirectory() = default;
VirtualFile RealVfsDirectory::GetFileRelative(std::string_view path) const {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
VirtualFile RealVfsDirectory::GetFileRelative(std::string_view relative_path) const {
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
if (!FS::Exists(full_path) || FS::IsDirectory(full_path)) {
return nullptr;
}
return base.OpenFile(full_path, perms);
}
VirtualDir RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
VirtualDir RealVfsDirectory::GetDirectoryRelative(std::string_view relative_path) const {
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
if (!FS::Exists(full_path) || !FS::IsDirectory(full_path)) {
return nullptr;
}
@ -382,13 +382,13 @@ VirtualDir RealVfsDirectory::GetSubdirectory(std::string_view name) const {
return GetDirectoryRelative(name);
}
VirtualFile RealVfsDirectory::CreateFileRelative(std::string_view path) {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
VirtualFile RealVfsDirectory::CreateFileRelative(std::string_view relative_path) {
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
return base.CreateFile(full_path, perms);
}
VirtualDir RealVfsDirectory::CreateDirectoryRelative(std::string_view path) {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
VirtualDir RealVfsDirectory::CreateDirectoryRelative(std::string_view relative_path) {
const auto full_path = FS::SanitizePath(path + DIR_SEP + std::string(relative_path));
return base.CreateDirectory(full_path, perms);
}