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audio_core: Use s16 where possible for audio samples.
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@ -5,6 +5,7 @@
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#pragma once
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#include <memory>
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#include <vector>
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#include "common/common_types.h"
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@ -22,9 +23,8 @@ public:
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* Feed stereo samples to sink.
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* @param num_channels Number of channels used.
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* @param samples Samples in interleaved stereo PCM16 format.
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* @param sample_count Number of samples.
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*/
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virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
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virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
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};
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using SinkStreamPtr = std::unique_ptr<SinkStream>;
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