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video_core: The draw manager manages whether Clear is required.
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@ -216,9 +216,6 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
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void RasterizerVulkan::Clear(u32 layer_count) {
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MICROPROFILE_SCOPE(Vulkan_Clearing);
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if (!maxwell3d->ShouldExecute()) {
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return;
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}
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FlushWork();
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query_cache.UpdateCounters();
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