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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-10 21:17:59 -05:00
@ -201,9 +201,9 @@ struct Regs {
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};
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const std::array<FullTextureConfig, 3> GetTextures() const {
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return {{
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{ static_cast<bool>(texture0_enable), texture0, texture0_format },
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{ static_cast<bool>(texture1_enable), texture1, texture1_format },
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{ static_cast<bool>(texture2_enable), texture2, texture2_format }
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{ texture0_enable.ToBool(), texture0, texture0_format },
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{ texture1_enable.ToBool(), texture1, texture1_format },
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{ texture2_enable.ToBool(), texture2, texture2_format }
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}};
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}
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@ -590,11 +590,11 @@ struct Regs {
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static std::string GetCommandName(int index) {
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std::map<u32, std::string> map;
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Regs regs;
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#define ADD_FIELD(name) \
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do { \
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map.insert({PICA_REG_INDEX(name), #name}); \
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for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(regs.name) / 4; ++i) \
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/* TODO: change to Regs::name when VS2015 and other compilers support it */ \
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for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(Regs().name) / 4; ++i) \
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map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))}); \
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} while(false)
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