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shader: Remove curly braces initializers on shared pointers
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@ -65,8 +65,8 @@ public:
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void DetachSegment(ASTNode start, ASTNode end);
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void Remove(ASTNode node);
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ASTNode first{};
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ASTNode last{};
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ASTNode first;
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ASTNode last;
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};
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class ASTProgram {
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@ -299,9 +299,9 @@ private:
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friend class ASTZipper;
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ASTData data;
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ASTNode parent{};
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ASTNode next{};
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ASTNode previous{};
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ASTNode parent;
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ASTNode next;
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ASTNode previous;
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ASTZipper* manager{};
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};
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