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Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
- Used by Go Vacation
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@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 {
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R16_UINT = 0xF1,
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R16_FLOAT = 0xF2,
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R8_UNORM = 0xF3,
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R8_UINT = 0xF6,
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};
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enum class DepthFormat : u32 {
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