video_core/engines: Make memory manager members private

These aren't used externally by anything, so they can be made private
data members.
This commit is contained in:
Lioncash
2019-04-05 18:25:20 -04:00
parent 26223f8124
commit 22f02076c6
9 changed files with 14 additions and 13 deletions

View File

@ -1096,7 +1096,6 @@ public:
};
State state{};
MemoryManager& memory_manager;
struct DirtyFlags {
std::bitset<8> color_buffer{0xFF};
@ -1144,6 +1143,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
MemoryManager& memory_manager;
/// Start offsets of each macro in macro_memory
std::unordered_map<u32, u32> macro_offsets;