RegisterSet: Simplify code by using structs for register definition instead of unions.

This commit is contained in:
Tony Wasserka
2014-07-16 11:27:58 +02:00
parent 75775e9ef4
commit 246cb75584
4 changed files with 137 additions and 145 deletions

View File

@ -29,7 +29,7 @@ struct Regs {
};
template<Id id>
union Struct;
struct Struct;
enum class FramebufferFormat : u32 {
RGBA8 = 0,
@ -38,128 +38,118 @@ struct Regs {
RGB5A1 = 3,
RGBA4 = 4,
};
};
template<>
union Regs::Struct<Regs::MemoryFill> {
struct {
u32 address_start;
u32 address_end; // ?
u32 size;
u32 value; // ?
struct Regs::Struct<Regs::MemoryFill> {
u32 address_start;
u32 address_end; // ?
u32 size;
u32 value; // ?
inline u32 GetStartAddress() const {
return address_start * 8;
}
inline u32 GetStartAddress() const {
return address_start * 8;
}
inline u32 GetEndAddress() const {
return address_end * 8;
}
} data;
inline u32 GetEndAddress() const {
return address_end * 8;
}
};
static_assert(sizeof(Regs::Struct<Regs::MemoryFill>) == 0x10, "Structure size and register block length don't match");
template<>
union Regs::Struct<Regs::FramebufferTop> {
struct Regs::Struct<Regs::FramebufferTop> {
using Format = Regs::FramebufferFormat;
struct {
union {
u32 size;
union {
u32 size;
BitField< 0, 16, u32> width;
BitField<16, 16, u32> height;
};
BitField< 0, 16, u32> width;
BitField<16, 16, u32> height;
};
u32 pad0[2];
u32 pad0[2];
u32 address_left1;
u32 address_left2;
u32 address_left1;
u32 address_left2;
union {
u32 format;
union {
u32 format;
BitField< 0, 3, Format> color_format;
};
BitField< 0, 3, Format> color_format;
};
u32 pad1;
u32 pad1;
union {
u32 active_fb;
union {
u32 active_fb;
BitField<0, 1, u32> second_fb_active;
};
BitField<0, 1, u32> second_fb_active;
};
u32 pad2[5];
u32 pad2[5];
u32 stride;
u32 stride;
u32 address_right1;
u32 address_right2;
} data;
u32 address_right1;
u32 address_right2;
};
template<>
union Regs::Struct<Regs::FramebufferBottom> {
using Type = decltype(Regs::Struct<Regs::FramebufferTop>::data);
Type data;
struct Regs::Struct<Regs::FramebufferBottom> : public Regs::Struct<Regs::FramebufferTop> {
};
static_assert(sizeof(Regs::Struct<Regs::FramebufferTop>) == 0x40, "Structure size and register block length don't match");
template<>
union Regs::Struct<Regs::DisplayTransfer> {
struct Regs::Struct<Regs::DisplayTransfer> {
using Format = Regs::FramebufferFormat;
struct {
u32 input_address;
u32 output_address;
u32 input_address;
u32 output_address;
inline u32 GetPhysicalInputAddress() const {
return input_address * 8;
}
inline u32 GetPhysicalInputAddress() const {
return input_address * 8;
}
inline u32 GetPhysicalOutputAddress() const {
return output_address * 8;
}
inline u32 GetPhysicalOutputAddress() const {
return output_address * 8;
}
union {
u32 output_size;
union {
u32 output_size;
BitField< 0, 16, u32> output_width;
BitField<16, 16, u32> output_height;
};
BitField< 0, 16, u32> output_width;
BitField<16, 16, u32> output_height;
};
union {
u32 input_size;
union {
u32 input_size;
BitField< 0, 16, u32> input_width;
BitField<16, 16, u32> input_height;
};
BitField< 0, 16, u32> input_width;
BitField<16, 16, u32> input_height;
};
union {
u32 flags;
union {
u32 flags;
BitField< 0, 1, u32> flip_data;
BitField< 8, 3, Format> input_format;
BitField<12, 3, Format> output_format;
BitField<16, 1, u32> output_tiled;
};
BitField< 0, 1, u32> flip_data;
BitField< 8, 3, Format> input_format;
BitField<12, 3, Format> output_format;
BitField<16, 1, u32> output_tiled;
};
u32 unknown;
u32 trigger;
} data;
u32 unknown;
u32 trigger;
};
static_assert(sizeof(Regs::Struct<Regs::DisplayTransfer>) == 0x1C, "Structure size and register block length don't match");
template<>
union Regs::Struct<Regs::CommandProcessor> {
struct {
u32 size;
u32 pad0;
u32 address;
u32 pad1;
u32 trigger;
} data;
struct Regs::Struct<Regs::CommandProcessor> {
u32 size;
u32 pad0;
u32 address;
u32 pad1;
u32 trigger;
};
static_assert(sizeof(Regs::Struct<Regs::CommandProcessor>) == 0x14, "Structure size and register block length don't match");