settings: Add options for managing gamecard emulation

This commit is contained in:
Zach Hilman
2019-04-23 08:35:12 -04:00
parent 918119ae1b
commit 2590b5a9ea
4 changed files with 67 additions and 2 deletions

View File

@ -316,6 +316,20 @@ void Config::ReadValues() {
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
sdl2_config->Get("Data Storage", "sdmc_directory",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir,
sdl2_config->Get("Data Storage", "load_directory",
FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir,
sdl2_config->Get("Data Storage", "dump_directory",
FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
sdl2_config->Get("Data Storage", "cache_directory",
FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
Settings::values.gamecard_inserted =
sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
Settings::values.gamecard_current_game =
sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false);
Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger(
"Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB)));
Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger(