Merge pull request #982 from bunnei/stub-unk-63

gl_shader_decompiler: Stub input attribute Unknown_63.
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bunnei
2018-08-08 22:28:18 -04:00
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2 changed files with 9 additions and 0 deletions

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@ -78,6 +78,8 @@ union Attribute {
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
// shader.
TessCoordInstanceIDVertexID = 47,
// TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this.
Unknown_63 = 63,
};
union {