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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-29 14:57:56 -05:00
general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
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@ -4,7 +4,7 @@
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#include <queue>
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#include "common/logging/log.h"
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#include "common/new_uuid.h"
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#include "common/uuid.h"
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#include "core/core.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/k_event.h"
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@ -170,7 +170,7 @@ private:
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void GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto local_play = rp.Pop<bool>();
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const auto uuid = rp.PopRaw<Common::NewUUID>();
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const auto uuid = rp.PopRaw<Common::UUID>();
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LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
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uuid.RawString());
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@ -182,7 +182,7 @@ private:
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void GetFriendList(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto friend_offset = rp.Pop<u32>();
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const auto uuid = rp.PopRaw<Common::NewUUID>();
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const auto uuid = rp.PopRaw<Common::UUID>();
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[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
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const auto pid = rp.Pop<u64>();
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LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
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@ -202,7 +202,7 @@ private:
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class INotificationService final : public ServiceFramework<INotificationService> {
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public:
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explicit INotificationService(Core::System& system_, Common::NewUUID uuid_)
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explicit INotificationService(Core::System& system_, Common::UUID uuid_)
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: ServiceFramework{system_, "INotificationService"}, uuid{uuid_},
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service_context{system_, "INotificationService"} {
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// clang-format off
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@ -293,7 +293,7 @@ private:
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bool has_received_friend_request;
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};
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Common::NewUUID uuid;
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Common::UUID uuid;
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* notification_event;
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@ -310,7 +310,7 @@ void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
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void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto uuid = rp.PopRaw<Common::NewUUID>();
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auto uuid = rp.PopRaw<Common::UUID>();
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LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.RawString());
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