mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-30 07:27:53 -05:00
Add following aspect ratios: 16:9, 21:9, Stretch to Window
Available as a drop down within the configure graphics tab.
This commit is contained in:
@ -630,6 +630,7 @@ void Config::ReadRendererValues() {
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Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
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Settings::values.resolution_factor =
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ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
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Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
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Settings::values.use_frame_limit =
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ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
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Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
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@ -1064,6 +1065,7 @@ void Config::SaveRendererValues() {
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WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
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WriteSetting(QStringLiteral("resolution_factor"),
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static_cast<double>(Settings::values.resolution_factor), 1.0);
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WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
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WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
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WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
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WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
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@ -97,6 +97,7 @@ void ConfigureGraphics::SetConfiguration() {
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ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend));
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ui->resolution_factor_combobox->setCurrentIndex(
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static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
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ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio);
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ui->use_disk_shader_cache->setEnabled(runtime_lock);
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ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
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ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
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@ -114,6 +115,7 @@ void ConfigureGraphics::ApplyConfiguration() {
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Settings::values.vulkan_device = vulkan_device;
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Settings::values.resolution_factor =
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ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
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Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex();
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Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
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Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
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Settings::values.use_asynchronous_gpu_emulation =
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@ -138,6 +138,36 @@
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_6">
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<item>
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<widget class="QLabel" name="ar_label">
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<property name="text">
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<string>Aspect Ratio:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="aspect_ratio_combobox">
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<item>
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<property name="text">
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<string>Default (16:9)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Force 21:9</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Stretch to Window</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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