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gl_shader_cache: Specialize local memory size for compute shaders
Local memory size in compute shaders was stubbed with an arbitary size. This commit specializes local memory size from guest GPU parameters.
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@ -178,7 +178,12 @@ public:
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BitField<24, 5, u32> gpr_alloc;
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};
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INSERT_PADDING_WORDS(0x11);
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union {
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BitField<0, 20, u32> local_crs_alloc;
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BitField<24, 5, u32> sass_version;
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};
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INSERT_PADDING_WORDS(0x10);
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} launch_description{};
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struct {
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