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pica/rasterizer: implement/stub texture wrap mode 4-7
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@ -30,10 +30,10 @@ struct TexturingRegs {
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Repeat = 2,
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MirroredRepeat = 3,
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// Mode 4-7 produces some weird result and may be just invalid:
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// 4: Positive coord: clamp to edge; negative coord: repeat
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// 5: Positive coord: clamp to border; negative coord: repeat
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// 6: Repeat
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// 7: Repeat
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ClampToEdge2 = 4, // Positive coord: clamp to edge; negative coord: repeat
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ClampToBorder2 = 5, // Positive coord: clamp to border; negative coord: repeat
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Repeat2 = 6, // Same as Repeat
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Repeat3 = 7, // Same as Repeat
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};
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enum TextureFilter : u32 {
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