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audio: rewrite IAudioInManager
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@ -60,13 +60,11 @@ public:
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* Get a list of audio in device names.
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*
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* @param names - Output container to write names to.
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* @param max_count - Maximum number of device names to write. Unused
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* @param filter - Should the list be filtered? Unused.
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*
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* @return Number of names written.
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*/
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u32 GetDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names, u32 max_count,
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bool filter);
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u32 GetDeviceNames(std::span<Renderer::AudioDevice::AudioDeviceName> names, bool filter);
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/// Core system
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Core::System& system;
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