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https://github.com/yuzu-emu/yuzu-android.git
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maxwell_3d: Slow implementation of passed samples (query 21)
Implements GL_SAMPLES_PASSED by waiting immediately for queries.
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@ -409,6 +409,27 @@ public:
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Linear = 1,
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};
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enum class CounterReset : u32 {
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SampleCnt = 0x01,
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Unk02 = 0x02,
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Unk03 = 0x03,
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Unk04 = 0x04,
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EmittedPrimitives = 0x10, // Not tested
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Unk11 = 0x11,
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Unk12 = 0x12,
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Unk13 = 0x13,
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Unk15 = 0x15,
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Unk16 = 0x16,
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Unk17 = 0x17,
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Unk18 = 0x18,
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Unk1A = 0x1A,
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Unk1B = 0x1B,
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Unk1C = 0x1C,
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Unk1D = 0x1D,
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Unk1E = 0x1E,
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GeneratedPrimitives = 0x1F,
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};
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struct Cull {
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enum class FrontFace : u32 {
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ClockWise = 0x0900,
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@ -857,7 +878,7 @@ public:
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BitField<7, 1, u32> c7;
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} clip_distance_enabled;
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INSERT_UNION_PADDING_WORDS(0x1);
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u32 samplecnt_enable;
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float point_size;
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@ -865,7 +886,11 @@ public:
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u32 point_sprite_enable;
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INSERT_UNION_PADDING_WORDS(0x5);
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INSERT_UNION_PADDING_WORDS(0x3);
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CounterReset counter_reset;
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INSERT_UNION_PADDING_WORDS(0x1);
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u32 zeta_enable;
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@ -1412,12 +1437,15 @@ private:
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/// Handles a write to the QUERY_GET register.
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void ProcessQueryGet();
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// Writes the query result accordingly
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/// Writes the query result accordingly.
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void StampQueryResult(u64 payload, bool long_query);
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// Handles Conditional Rendering
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/// Handles conditional rendering.
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void ProcessQueryCondition();
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/// Handles counter resets.
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void ProcessCounterReset();
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/// Handles writes to syncing register.
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void ProcessSyncPoint();
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@ -1499,8 +1527,10 @@ ASSERT_REG_POSITION(screen_y_control, 0x4EB);
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ASSERT_REG_POSITION(vb_element_base, 0x50D);
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ASSERT_REG_POSITION(vb_base_instance, 0x50E);
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ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
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ASSERT_REG_POSITION(samplecnt_enable, 0x545);
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ASSERT_REG_POSITION(point_size, 0x546);
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ASSERT_REG_POSITION(point_sprite_enable, 0x548);
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ASSERT_REG_POSITION(counter_reset, 0x54C);
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ASSERT_REG_POSITION(zeta_enable, 0x54E);
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ASSERT_REG_POSITION(multisample_control, 0x54F);
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ASSERT_REG_POSITION(condition, 0x554);
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