yuzu/multiplayer: Warn when game is running or no network interface is selected

This commit is contained in:
FearlessTobi
2022-08-27 03:41:19 +02:00
parent 339758c9fc
commit 2b6ac4463c
11 changed files with 81 additions and 19 deletions

View File

@ -9,6 +9,7 @@
#include <QSortFilterProxyModel>
#include <QStandardItemModel>
#include "common/announce_multiplayer_room.h"
#include "core/core.h"
#include "network/announce_multiplayer_session.h"
#include "network/network.h"
#include "yuzu/multiplayer/validation.h"
@ -30,7 +31,7 @@ class Lobby : public QDialog {
public:
explicit Lobby(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
Network::RoomNetwork& room_network_);
Core::System& system_);
~Lobby() override;
/**
@ -94,6 +95,7 @@ private:
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
QFutureWatcher<void>* watcher;
Validation validation;
Core::System& system;
Network::RoomNetwork& room_network;
};