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shader_recompiler: TXQ: Skip QueryLevels when possible
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@ -655,7 +655,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords, std::string_view offset, std::string_view lod,
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std::string_view ms);
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void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view lod);
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std::string_view lod, const IR::Value& skip_mips);
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void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view coords);
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void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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