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Pica/DebugUtils: Add breakpoint functionality.
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@ -36,6 +36,8 @@ GMainWindow::GMainWindow()
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{
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LogManager::Init();
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Pica::g_debug_context = Pica::DebugContext::Construct();
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Config config;
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if (!Settings::values.enable_log)
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@ -133,6 +135,8 @@ GMainWindow::~GMainWindow()
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// will get automatically deleted otherwise
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if (render_window->parent() == nullptr)
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delete render_window;
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Pica::g_debug_context.reset();
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}
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void GMainWindow::BootGame(std::string filename)
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