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Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
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@ -83,6 +83,12 @@ public:
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*/
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std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
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ResultCode Open(const Path& path) override {
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return RESULT_SUCCESS;
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}
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ResultCode Format(const Path& path) const override;
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private:
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friend class File_RomFS;
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