Archives: Implemented ExtSaveData and SharedExtSaveData

They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
This commit is contained in:
Subv
2014-12-29 13:04:37 -05:00
parent 3d14eb2853
commit 2c89d4d5cd
17 changed files with 268 additions and 60 deletions

View File

@ -29,9 +29,10 @@ typedef u64 ArchiveHandle;
/**
* Opens an archive
* @param id_code IdCode of the archive to open
* @param archive_path Path to the archive, used with Binary paths
* @return Handle to the opened archive
*/
ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code);
ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archive_path);
/**
* Closes an archive