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Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
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@ -29,9 +29,10 @@ typedef u64 ArchiveHandle;
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/**
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* Opens an archive
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* @param id_code IdCode of the archive to open
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* @param archive_path Path to the archive, used with Binary paths
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* @return Handle to the opened archive
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*/
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code);
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archive_path);
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/**
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* Closes an archive
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