service: hid: Fully implement abstract vibration

This commit is contained in:
Narr the Reg
2024-01-10 22:06:54 -06:00
committed by german77
parent 2c29c2b8dd
commit 2cacb9d48c
31 changed files with 905 additions and 448 deletions

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@ -144,8 +144,8 @@ void EmulatedController::ReloadColorsFromSettings() {
void EmulatedController::LoadDevices() {
// TODO(german77): Use more buttons to detect the correct device
const auto left_joycon = button_params[Settings::NativeButton::DRight];
const auto right_joycon = button_params[Settings::NativeButton::A];
const auto& left_joycon = button_params[Settings::NativeButton::DRight];
const auto& right_joycon = button_params[Settings::NativeButton::A];
// Triggers for GC controllers
trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL];
@ -1208,20 +1208,43 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
controller.nfc_state = controller.nfc_values;
}
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
bool EmulatedController::SetVibration(bool should_vibrate) {
VibrationValue vibration_value = DEFAULT_VIBRATION_VALUE;
if (should_vibrate) {
vibration_value.high_amplitude = 1.0f;
vibration_value.low_amplitude = 1.0f;
}
return SetVibration(DeviceIndex::Left, vibration_value);
}
bool EmulatedController::SetVibration(u32 slot, Core::HID::VibrationGcErmCommand erm_command) {
VibrationValue vibration_value = DEFAULT_VIBRATION_VALUE;
if (erm_command == Core::HID::VibrationGcErmCommand::Start) {
vibration_value.high_amplitude = 1.0f;
vibration_value.low_amplitude = 1.0f;
}
return SetVibration(DeviceIndex::Left, vibration_value);
}
bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationValue& vibration) {
if (!is_initialized) {
return false;
}
if (device_index >= output_devices.size()) {
if (device_index >= DeviceIndex::MaxDeviceIndex) {
return false;
}
if (!output_devices[device_index]) {
const std::size_t index = static_cast<std::size_t>(device_index);
if (!output_devices[index]) {
return false;
}
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f;
last_vibration_value = vibration;
if (!player.vibration_enabled) {
return false;
}
@ -1239,8 +1262,11 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
.high_frequency = vibration.high_frequency,
.type = type,
};
return output_devices[device_index]->SetVibration(status) ==
Common::Input::DriverResult::Success;
return output_devices[index]->SetVibration(status) == Common::Input::DriverResult::Success;
}
VibrationValue EmulatedController::GetActualVibrationValue(DeviceIndex device_index) const {
return last_vibration_value;
}
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {

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@ -355,11 +355,28 @@ public:
/// Returns the latest ntag status from the controller
const NfcState& GetNfc() const;
/**
* Sends an on/off vibration to the left device
* @return true if vibration had no errors
*/
bool SetVibration(bool should_vibrate);
/**
* Sends an GC vibration to the left device
* @return true if vibration had no errors
*/
bool SetVibration(u32 slot, Core::HID::VibrationGcErmCommand erm_command);
/**
* Sends a specific vibration to the output device
* @return true if vibration had no errors
*/
bool SetVibration(std::size_t device_index, VibrationValue vibration);
bool SetVibration(DeviceIndex device_index, const VibrationValue& vibration);
/**
* @return The last sent vibration
*/
VibrationValue GetActualVibrationValue(DeviceIndex device_index) const;
/**
* Sends a small vibration to the output device
@ -564,6 +581,7 @@ private:
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
u32 turbo_button_state{0};
std::size_t nfc_handles{0};
VibrationValue last_vibration_value{DEFAULT_VIBRATION_VALUE};
// Temporary values to avoid doing changes while the controller is in configuring mode
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};

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@ -7,6 +7,7 @@
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/service/ipc_helpers.h"
#include "hid_core/hid_core.h"
#include "hid_core/hid_util.h"
#include "hid_core/resource_manager.h"
#include "hid_core/resources/applet_resource.h"
@ -27,6 +28,10 @@
#include "hid_core/resources/touch_screen/gesture.h"
#include "hid_core/resources/touch_screen/touch_screen.h"
#include "hid_core/resources/unique_pad/unique_pad.h"
#include "hid_core/resources/vibration/gc_vibration_device.h"
#include "hid_core/resources/vibration/n64_vibration_device.h"
#include "hid_core/resources/vibration/vibration_base.h"
#include "hid_core/resources/vibration/vibration_device.h"
namespace Service::HID {
@ -52,6 +57,7 @@ void ResourceManager::Initialize() {
system.HIDCore().ReloadInputDevices();
handheld_config = std::make_shared<HandheldConfig>();
InitializeHidCommonSampler();
InitializeTouchScreenSampler();
InitializeConsoleSixAxisSampler();
@ -174,7 +180,7 @@ void ResourceManager::InitializeHidCommonSampler() {
debug_pad->SetAppletResource(applet_resource, &shared_mutex);
digitizer->SetAppletResource(applet_resource, &shared_mutex);
keyboard->SetAppletResource(applet_resource, &shared_mutex);
npad->SetNpadExternals(applet_resource, &shared_mutex);
npad->SetNpadExternals(applet_resource, &shared_mutex, handheld_config);
six_axis->SetAppletResource(applet_resource, &shared_mutex);
mouse->SetAppletResource(applet_resource, &shared_mutex);
debug_mouse->SetAppletResource(applet_resource, &shared_mutex);
@ -257,6 +263,121 @@ void ResourceManager::EnableTouchScreen(u64 aruid, bool is_enabled) {
applet_resource->EnableTouchScreen(aruid, is_enabled);
}
NpadVibrationBase* ResourceManager::GetVibrationDevice(
const Core::HID::VibrationDeviceHandle& handle) {
return npad->GetVibrationDevice(handle);
}
NpadN64VibrationDevice* ResourceManager::GetN64VibrationDevice(
const Core::HID::VibrationDeviceHandle& handle) {
return npad->GetN64VibrationDevice(handle);
}
NpadVibrationDevice* ResourceManager::GetNSVibrationDevice(
const Core::HID::VibrationDeviceHandle& handle) {
return npad->GetNSVibrationDevice(handle);
}
NpadGcVibrationDevice* ResourceManager::GetGcVibrationDevice(
const Core::HID::VibrationDeviceHandle& handle) {
return npad->GetGcVibrationDevice(handle);
}
Result ResourceManager::SetAruidValidForVibration(u64 aruid, bool is_enabled) {
std::scoped_lock lock{shared_mutex};
const bool has_changed = applet_resource->SetAruidValidForVibration(aruid, is_enabled);
if (has_changed) {
auto devices = npad->GetAllVibrationDevices();
for ([[maybe_unused]] auto* device : devices) {
// TODO
}
}
auto* vibration_handler = npad->GetVibrationHandler();
if (aruid != vibration_handler->GetSessionAruid()) {
vibration_handler->EndPermitVibrationSession();
}
return ResultSuccess;
}
void ResourceManager::SetForceHandheldStyleVibration(bool is_forced) {
handheld_config->is_force_handheld_style_vibration = is_forced;
}
Result ResourceManager::IsVibrationAruidActive(u64 aruid, bool& is_active) const {
std::scoped_lock lock{shared_mutex};
is_active = applet_resource->IsVibrationAruidActive(aruid);
return ResultSuccess;
}
Result ResourceManager::GetVibrationDeviceInfo(Core::HID::VibrationDeviceInfo& device_info,
const Core::HID::VibrationDeviceHandle& handle) {
bool check_device_index = false;
const Result is_valid = IsVibrationHandleValid(handle);
if (is_valid.IsError()) {
return is_valid;
}
switch (handle.npad_type) {
case Core::HID::NpadStyleIndex::Fullkey:
case Core::HID::NpadStyleIndex::Handheld:
case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconRight:
device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
check_device_index = true;
break;
case Core::HID::NpadStyleIndex::GameCube:
device_info.type = Core::HID::VibrationDeviceType::GcErm;
break;
case Core::HID::NpadStyleIndex::N64:
device_info.type = Core::HID::VibrationDeviceType::N64;
break;
default:
device_info.type = Core::HID::VibrationDeviceType::Unknown;
break;
}
device_info.position = Core::HID::VibrationDevicePosition::None;
if (check_device_index) {
switch (handle.device_index) {
case Core::HID::DeviceIndex::Left:
device_info.position = Core::HID::VibrationDevicePosition::Left;
break;
case Core::HID::DeviceIndex::Right:
device_info.position = Core::HID::VibrationDevicePosition::Right;
break;
case Core::HID::DeviceIndex::None:
default:
ASSERT_MSG(false, "DeviceIndex should never be None!");
break;
}
}
return ResultSuccess;
}
Result ResourceManager::SendVibrationValue(u64 aruid,
const Core::HID::VibrationDeviceHandle& handle,
const Core::HID::VibrationValue& value) {
bool has_active_aruid{};
NpadVibrationDevice* device{nullptr};
Result result = IsVibrationAruidActive(aruid, has_active_aruid);
if (result.IsSuccess() && has_active_aruid) {
result = IsVibrationHandleValid(handle);
}
if (result.IsSuccess() && has_active_aruid) {
device = GetNSVibrationDevice(handle);
}
if (device != nullptr) {
result = device->SendVibrationValue(value);
}
return result;
}
void ResourceManager::UpdateControllers(std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
debug_pad->OnUpdate(core_timing);

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@ -10,6 +10,12 @@ namespace Core {
class System;
}
namespace Core::HID {
struct VibrationDeviceHandle;
struct VibrationValue;
struct VibrationDeviceInfo;
} // namespace Core::HID
namespace Core::Timing {
struct EventType;
}
@ -37,6 +43,11 @@ class SixAxis;
class SleepButton;
class TouchScreen;
class UniquePad;
class NpadVibrationBase;
class NpadN64VibrationDevice;
class NpadGcVibrationDevice;
class NpadVibrationDevice;
struct HandheldConfig;
class ResourceManager {
@ -79,6 +90,18 @@ public:
void EnablePadInput(u64 aruid, bool is_enabled);
void EnableTouchScreen(u64 aruid, bool is_enabled);
NpadVibrationBase* GetVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
NpadN64VibrationDevice* GetN64VibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
NpadVibrationDevice* GetNSVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
NpadGcVibrationDevice* GetGcVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
Result SetAruidValidForVibration(u64 aruid, bool is_enabled);
void SetForceHandheldStyleVibration(bool is_forced);
Result IsVibrationAruidActive(u64 aruid, bool& is_active) const;
Result GetVibrationDeviceInfo(Core::HID::VibrationDeviceInfo& device_info,
const Core::HID::VibrationDeviceHandle& handle);
Result SendVibrationValue(u64 aruid, const Core::HID::VibrationDeviceHandle& handle,
const Core::HID::VibrationValue& value);
void UpdateControllers(std::chrono::nanoseconds ns_late);
void UpdateNpad(std::chrono::nanoseconds ns_late);
void UpdateMouseKeyboard(std::chrono::nanoseconds ns_late);
@ -113,6 +136,8 @@ private:
std::shared_ptr<TouchScreen> touch_screen = nullptr;
std::shared_ptr<UniquePad> unique_pad = nullptr;
std::shared_ptr<HandheldConfig> handheld_config = nullptr;
// TODO: Create these resources
// std::shared_ptr<AudioControl> audio_control = nullptr;
// std::shared_ptr<ButtonConfig> button_config = nullptr;

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@ -115,7 +115,7 @@ Result NpadAbstractIrSensorHandler::GetXcdHandleForNpadWithIrSensor(u64& handle)
if (sensor_state < NpadIrSensorState::Available) {
return ResultIrSensorIsNotReady;
}
handle = xcd_handle;
// handle = xcd_handle;
return ResultSuccess;
}

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@ -7,6 +7,10 @@
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
namespace Core::HID {
class EmulatedController;
}
namespace Kernel {
class KEvent;
class KReadableEvent;
@ -50,7 +54,7 @@ private:
s32 ref_counter{};
Kernel::KEvent* ir_sensor_event{nullptr};
u64 xcd_handle{};
Core::HID::EmulatedController* xcd_handle{};
NpadIrSensorState sensor_state{};
};
} // namespace Service::HID

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/hid_core.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/abstracted_pad/abstract_pad.h"
#include "hid_core/resources/applet_resource.h"
@ -16,7 +17,7 @@ void AbstractPad::SetExternals(AppletResourceHolder* applet_resource,
CaptureButtonResource* capture_button_resource,
HomeButtonResource* home_button_resource,
SixAxisResource* sixaxis_resource, PalmaResource* palma_resource,
VibrationHandler* vibration) {
NpadVibration* vibration, Core::HID::HIDCore* core) {
applet_resource_holder = applet_resource;
properties_handler.SetAppletResource(applet_resource_holder);
@ -35,13 +36,14 @@ void AbstractPad::SetExternals(AppletResourceHolder* applet_resource,
mcu_handler.SetAbstractPadHolder(&abstract_pad_holder);
mcu_handler.SetPropertiesHandler(&properties_handler);
std::array<NpadVibrationDevice*, 2> vibration_devices{&vibration_left, &vibration_right};
vibration_handler.SetAppletResource(applet_resource_holder);
vibration_handler.SetAbstractPadHolder(&abstract_pad_holder);
vibration_handler.SetPropertiesHandler(&properties_handler);
vibration_handler.SetN64Vibration(&vibration_n64);
vibration_handler.SetVibration(vibration_devices);
vibration_handler.SetVibration(&vibration_left, &vibration_right);
vibration_handler.SetGcVibration(&vibration_gc);
vibration_handler.SetVibrationHandler(vibration);
vibration_handler.SetHidCore(core);
sixaxis_handler.SetAppletResource(applet_resource_holder);
sixaxis_handler.SetAbstractPadHolder(&abstract_pad_holder);
@ -239,11 +241,6 @@ NpadVibrationDevice* AbstractPad::GetVibrationDevice(Core::HID::DeviceIndex devi
return &vibration_left;
}
void AbstractPad::GetLeftRightVibrationDevice(std::vector<NpadVibrationDevice*> list) {
list.emplace_back(&vibration_left);
list.emplace_back(&vibration_right);
}
NpadGcVibrationDevice* AbstractPad::GetGCVibrationDevice() {
return &vibration_gc;
}

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@ -32,7 +32,6 @@ class AppletResource;
class SixAxisResource;
class PalmaResource;
class NPadResource;
class AbstractPad;
class NpadLastActiveHandler;
class NpadIrNfcHandler;
class UniquePads;
@ -44,7 +43,6 @@ class NpadGcVibration;
class CaptureButtonResource;
class HomeButtonResource;
class VibrationHandler;
struct HandheldConfig;
@ -57,7 +55,8 @@ public:
void SetExternals(AppletResourceHolder* applet_resource,
CaptureButtonResource* capture_button_resource,
HomeButtonResource* home_button_resource, SixAxisResource* sixaxis_resource,
PalmaResource* palma_resource, VibrationHandler* vibration);
PalmaResource* palma_resource, NpadVibration* vibration,
Core::HID::HIDCore* core);
void SetNpadId(Core::HID::NpadIdType npad_id);
Result Activate();
@ -78,7 +77,6 @@ public:
NpadN64VibrationDevice* GetN64VibrationDevice();
NpadVibrationDevice* GetVibrationDevice(Core::HID::DeviceIndex device_index);
void GetLeftRightVibrationDevice(std::vector<NpadVibrationDevice*> list);
NpadGcVibrationDevice* GetGCVibrationDevice();
Core::HID::NpadIdType GetLastActiveNpad();

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@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_core.h"
#include "hid_core/hid_result.h"
#include "hid_core/hid_util.h"
#include "hid_core/resources/abstracted_pad/abstract_pad_holder.h"
@ -30,14 +32,22 @@ void NpadAbstractVibrationHandler::SetPropertiesHandler(NpadAbstractPropertiesHa
properties_handler = handler;
}
void NpadAbstractVibrationHandler::SetVibrationHandler(NpadVibration* handler) {
vibration_handler = handler;
}
void NpadAbstractVibrationHandler::SetHidCore(Core::HID::HIDCore* core) {
hid_core = core;
}
void NpadAbstractVibrationHandler::SetN64Vibration(NpadN64VibrationDevice* n64_device) {
n64_vibration_device = n64_device;
}
void NpadAbstractVibrationHandler::SetVibration(std::span<NpadVibrationDevice*> device) {
for (std::size_t i = 0; i < device.size() && i < vibration_device.size(); i++) {
vibration_device[i] = device[i];
}
void NpadAbstractVibrationHandler::SetVibration(NpadVibrationDevice* left_device,
NpadVibrationDevice* right_device) {
left_vibration_device = left_device;
right_vibration_device = right_device;
}
void NpadAbstractVibrationHandler::SetGcVibration(NpadGcVibrationDevice* gc_device) {
@ -69,5 +79,29 @@ void NpadAbstractVibrationHandler::UpdateVibrationState() {
if (!is_handheld_hid_enabled && is_force_handheld_style_vibration) {
// TODO
}
// TODO: This function isn't accurate. It's supposed to get 5 abstracted pads from the
// NpadAbstractPropertiesHandler but this handler isn't fully implemented yet
IAbstractedPad abstracted_pad{};
const auto npad_id = properties_handler->GetNpadId();
abstracted_pad.xcd_handle = hid_core->GetEmulatedController(npad_id);
abstracted_pad.internal_flags.is_connected.Assign(abstracted_pad.xcd_handle->IsConnected());
if (abstracted_pad.internal_flags.is_connected) {
left_vibration_device->Mount(abstracted_pad, Core::HID::DeviceIndex::Left,
vibration_handler);
right_vibration_device->Mount(abstracted_pad, Core::HID::DeviceIndex::Right,
vibration_handler);
gc_vibration_device->Mount(abstracted_pad, 0, vibration_handler);
gc_vibration_device->Mount(abstracted_pad, 0, vibration_handler);
n64_vibration_device->Mount(abstracted_pad, vibration_handler);
return;
}
left_vibration_device->Unmount();
right_vibration_device->Unmount();
gc_vibration_device->Unmount();
gc_vibration_device->Unmount();
n64_vibration_device->Unmount();
}
} // namespace Service::HID

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@ -9,6 +9,10 @@
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
namespace Core::HID {
class HIDCore;
}
namespace Service::HID {
struct AppletResourceHolder;
class NpadAbstractedPadHolder;
@ -27,9 +31,11 @@ public:
void SetAbstractPadHolder(NpadAbstractedPadHolder* holder);
void SetAppletResource(AppletResourceHolder* applet_resource);
void SetPropertiesHandler(NpadAbstractPropertiesHandler* handler);
void SetVibrationHandler(NpadVibration* handler);
void SetHidCore(Core::HID::HIDCore* core);
void SetN64Vibration(NpadN64VibrationDevice* n64_device);
void SetVibration(std::span<NpadVibrationDevice*> device);
void SetVibration(NpadVibrationDevice* left_device, NpadVibrationDevice* right_device);
void SetGcVibration(NpadGcVibrationDevice* gc_device);
Result IncrementRefCounter();
@ -41,9 +47,11 @@ private:
AppletResourceHolder* applet_resource_holder{nullptr};
NpadAbstractedPadHolder* abstract_pad_holder{nullptr};
NpadAbstractPropertiesHandler* properties_handler{nullptr};
Core::HID::HIDCore* hid_core{nullptr};
NpadN64VibrationDevice* n64_vibration_device{nullptr};
std::array<NpadVibrationDevice*, 2> vibration_device{};
NpadVibrationDevice* left_vibration_device{};
NpadVibrationDevice* right_vibration_device{};
NpadGcVibrationDevice* gc_vibration_device{nullptr};
NpadVibration* vibration_handler{nullptr};
s32 ref_counter{};

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@ -200,6 +200,25 @@ void AppletResource::EnableInput(u64 aruid, bool is_enabled) {
data[index].flag.enable_touchscreen.Assign(is_enabled);
}
bool AppletResource::SetAruidValidForVibration(u64 aruid, bool is_enabled) {
const u64 index = GetIndexFromAruid(aruid);
if (index >= AruidIndexMax) {
return false;
}
if (!is_enabled && aruid == active_vibration_aruid) {
active_vibration_aruid = SystemAruid;
return true;
}
if (is_enabled && aruid != active_vibration_aruid) {
active_vibration_aruid = aruid;
return true;
}
return false;
}
void AppletResource::EnableSixAxisSensor(u64 aruid, bool is_enabled) {
const u64 index = GetIndexFromAruid(aruid);
if (index >= AruidIndexMax) {

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@ -101,6 +101,7 @@ public:
Result DestroySevenSixAxisTransferMemory();
void EnableInput(u64 aruid, bool is_enabled);
bool SetAruidValidForVibration(u64 aruid, bool is_enabled);
void EnableSixAxisSensor(u64 aruid, bool is_enabled);
void EnablePadInput(u64 aruid, bool is_enabled);
void EnableTouchScreen(u64 aruid, bool is_enabled);

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@ -21,6 +21,7 @@
#include "hid_core/hid_util.h"
#include "hid_core/resources/applet_resource.h"
#include "hid_core/resources/npad/npad.h"
#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/shared_memory_format.h"
namespace Service::HID {
@ -31,10 +32,6 @@ NPad::NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service
for (std::size_t i = 0; i < controller_data[aruid_index].size(); ++i) {
auto& controller = controller_data[aruid_index][i];
controller.device = hid_core.GetEmulatedControllerByIndex(i);
controller.vibration[Core::HID::EmulatedDeviceIndex::LeftIndex].latest_vibration_value =
Core::HID::DEFAULT_VIBRATION_VALUE;
controller.vibration[Core::HID::EmulatedDeviceIndex::RightIndex]
.latest_vibration_value = Core::HID::DEFAULT_VIBRATION_VALUE;
Core::HID::ControllerUpdateCallback engine_callback{
.on_change =
[this, i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); },
@ -43,6 +40,10 @@ NPad::NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service
controller.callback_key = controller.device->SetCallback(engine_callback);
}
}
for (std::size_t i = 0; i < abstracted_pads.size(); ++i) {
abstracted_pads[i] = AbstractPad{};
abstracted_pads[i].SetNpadId(IndexToNpadIdType(i));
}
}
NPad::~NPad() {
@ -359,6 +360,7 @@ void NPad::InitNewlyAddedController(u64 aruid, Core::HID::NpadIdType npad_id) {
npad_resource.SignalStyleSetUpdateEvent(aruid, npad_id);
WriteEmptyEntry(controller.shared_memory);
hid_core.SetLastActiveController(npad_id);
abstracted_pads[NpadIdTypeToIndex(npad_id)].Update();
}
void NPad::WriteEmptyEntry(NpadInternalState* npad) {
@ -740,171 +742,6 @@ bool NPad::SetNpadMode(u64 aruid, Core::HID::NpadIdType& new_npad_id, Core::HID:
return true;
}
bool NPad::VibrateControllerAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
std::size_t device_index,
const Core::HID::VibrationValue& vibration_value) {
auto& controller = GetControllerFromNpadIdType(aruid, npad_id);
if (!controller.device->IsConnected()) {
return false;
}
if (!controller.device->IsVibrationEnabled(device_index)) {
if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f ||
controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) {
// Send an empty vibration to stop any vibrations.
Core::HID::VibrationValue vibration{0.0f, 160.0f, 0.0f, 320.0f};
controller.device->SetVibration(device_index, vibration);
// Then reset the vibration value to its default value.
controller.vibration[device_index].latest_vibration_value =
Core::HID::DEFAULT_VIBRATION_VALUE;
}
return false;
}
if (!Settings::values.enable_accurate_vibrations.GetValue()) {
using std::chrono::duration_cast;
using std::chrono::milliseconds;
using std::chrono::steady_clock;
const auto now = steady_clock::now();
// Filter out non-zero vibrations that are within 15ms of each other.
if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) &&
duration_cast<milliseconds>(
now - controller.vibration[device_index].last_vibration_timepoint) <
milliseconds(15)) {
return false;
}
controller.vibration[device_index].last_vibration_timepoint = now;
}
Core::HID::VibrationValue vibration{
vibration_value.low_amplitude, vibration_value.low_frequency,
vibration_value.high_amplitude, vibration_value.high_frequency};
return controller.device->SetVibration(device_index, vibration);
}
void NPad::VibrateController(u64 aruid,
const Core::HID::VibrationDeviceHandle& vibration_device_handle,
const Core::HID::VibrationValue& vibration_value) {
if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return;
}
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
return;
}
auto& controller = GetControllerFromHandle(aruid, vibration_device_handle);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
if (!controller.vibration[device_index].device_mounted || !controller.device->IsConnected()) {
return;
}
if (vibration_device_handle.device_index == Core::HID::DeviceIndex::None) {
ASSERT_MSG(false, "DeviceIndex should never be None!");
return;
}
// Some games try to send mismatched parameters in the device handle, block these.
if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
(vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight ||
vibration_device_handle.device_index == Core::HID::DeviceIndex::Right)) ||
(controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight &&
(vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft ||
vibration_device_handle.device_index == Core::HID::DeviceIndex::Left))) {
return;
}
// Filter out vibrations with equivalent values to reduce unnecessary state changes.
if (vibration_value.low_amplitude ==
controller.vibration[device_index].latest_vibration_value.low_amplitude &&
vibration_value.high_amplitude ==
controller.vibration[device_index].latest_vibration_value.high_amplitude) {
return;
}
if (VibrateControllerAtIndex(aruid, controller.device->GetNpadIdType(), device_index,
vibration_value)) {
controller.vibration[device_index].latest_vibration_value = vibration_value;
}
}
void NPad::VibrateControllers(
u64 aruid, std::span<const Core::HID::VibrationDeviceHandle> vibration_device_handles,
std::span<const Core::HID::VibrationValue> vibration_values) {
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
return;
}
ASSERT_OR_EXECUTE_MSG(
vibration_device_handles.size() == vibration_values.size(), { return; },
"The amount of device handles does not match with the amount of vibration values,"
"this is undefined behavior!");
for (std::size_t i = 0; i < vibration_device_handles.size(); ++i) {
VibrateController(aruid, vibration_device_handles[i], vibration_values[i]);
}
}
Core::HID::VibrationValue NPad::GetLastVibration(
u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return {};
}
const auto& controller = GetControllerFromHandle(aruid, vibration_device_handle);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
return controller.vibration[device_index].latest_vibration_value;
}
void NPad::InitializeVibrationDevice(
const Core::HID::VibrationDeviceHandle& vibration_device_handle) {
if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return;
}
const auto aruid = applet_resource_holder.applet_resource->GetActiveAruid();
const auto npad_index = static_cast<Core::HID::NpadIdType>(vibration_device_handle.npad_id);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
if (aruid == 0) {
return;
}
InitializeVibrationDeviceAtIndex(aruid, npad_index, device_index);
}
void NPad::InitializeVibrationDeviceAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
std::size_t device_index) {
auto& controller = GetControllerFromNpadIdType(aruid, npad_id);
if (!Settings::values.vibration_enabled.GetValue()) {
controller.vibration[device_index].device_mounted = false;
return;
}
controller.vibration[device_index].device_mounted =
controller.device->IsVibrationEnabled(device_index);
}
void NPad::SetPermitVibrationSession(bool permit_vibration_session) {
permit_vibration_session_enabled = permit_vibration_session;
}
bool NPad::IsVibrationDeviceMounted(
u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return false;
}
const auto& controller = GetControllerFromHandle(aruid, vibration_device_handle);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
return controller.vibration[device_index].device_mounted;
}
Result NPad::AcquireNpadStyleSetUpdateEventHandle(u64 aruid, Kernel::KReadableEvent** out_event,
Core::HID::NpadIdType npad_id) {
std::scoped_lock lock{mutex};
@ -936,11 +773,6 @@ Result NPad::DisconnectNpad(u64 aruid, Core::HID::NpadIdType npad_id) {
LOG_DEBUG(Service_HID, "Npad disconnected {}", npad_id);
auto& controller = GetControllerFromNpadIdType(aruid, npad_id);
for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) {
// Send an empty vibration to stop any vibrations.
VibrateControllerAtIndex(aruid, npad_id, device_idx, {});
controller.vibration[device_idx].device_mounted = false;
}
auto* shared_memory = controller.shared_memory;
// Don't reset shared_memory->assignment_mode this value is persistent
@ -1236,22 +1068,17 @@ void NPad::UnregisterAppletResourceUserId(u64 aruid) {
}
void NPad::SetNpadExternals(std::shared_ptr<AppletResource> resource,
std::recursive_mutex* shared_mutex) {
std::recursive_mutex* shared_mutex,
std::shared_ptr<HandheldConfig> handheld_config) {
applet_resource_holder.applet_resource = resource;
applet_resource_holder.shared_mutex = shared_mutex;
applet_resource_holder.shared_npad_resource = &npad_resource;
}
applet_resource_holder.handheld_config = handheld_config;
NPad::NpadControllerData& NPad::GetControllerFromHandle(
u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle) {
const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
return GetControllerFromNpadIdType(aruid, npad_id);
}
const NPad::NpadControllerData& NPad::GetControllerFromHandle(
u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle) const {
const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
return GetControllerFromNpadIdType(aruid, npad_id);
for (auto& abstract_pad : abstracted_pads) {
abstract_pad.SetExternals(&applet_resource_holder, nullptr, nullptr, nullptr, nullptr,
&vibration_handler, &hid_core);
}
}
NPad::NpadControllerData& NPad::GetControllerFromHandle(
@ -1389,4 +1216,97 @@ Result NPad::GetLastActiveNpad(Core::HID::NpadIdType& out_npad_id) const {
return ResultSuccess;
}
NpadVibration* NPad::GetVibrationHandler() {
return &vibration_handler;
}
std::vector<NpadVibrationBase*> NPad::GetAllVibrationDevices() {
std::vector<NpadVibrationBase*> vibration_devices;
for (auto& abstract_pad : abstracted_pads) {
auto* left_device = abstract_pad.GetVibrationDevice(Core::HID::DeviceIndex::Left);
auto* right_device = abstract_pad.GetVibrationDevice(Core::HID::DeviceIndex::Right);
auto* n64_device = abstract_pad.GetGCVibrationDevice();
auto* gc_device = abstract_pad.GetGCVibrationDevice();
if (left_device != nullptr) {
vibration_devices.emplace_back(left_device);
}
if (right_device != nullptr) {
vibration_devices.emplace_back(right_device);
}
if (n64_device != nullptr) {
vibration_devices.emplace_back(n64_device);
}
if (gc_device != nullptr) {
vibration_devices.emplace_back(gc_device);
}
}
return vibration_devices;
}
NpadVibrationBase* NPad::GetVibrationDevice(const Core::HID::VibrationDeviceHandle& handle) {
if (IsVibrationHandleValid(handle).IsError()) {
return nullptr;
}
const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
if (style_inde == Core::HID::NpadStyleIndex::GameCube) {
return abstracted_pads[npad_index].GetGCVibrationDevice();
}
if (style_inde == Core::HID::NpadStyleIndex::N64) {
return abstracted_pads[npad_index].GetN64VibrationDevice();
}
return abstracted_pads[npad_index].GetVibrationDevice(handle.device_index);
}
NpadN64VibrationDevice* NPad::GetN64VibrationDevice(
const Core::HID::VibrationDeviceHandle& handle) {
if (IsVibrationHandleValid(handle).IsError()) {
return nullptr;
}
const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
if (style_inde != Core::HID::NpadStyleIndex::N64) {
return nullptr;
}
return abstracted_pads[npad_index].GetN64VibrationDevice();
}
NpadVibrationDevice* NPad::GetNSVibrationDevice(const Core::HID::VibrationDeviceHandle& handle) {
if (IsVibrationHandleValid(handle).IsError()) {
return nullptr;
}
const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
if (style_inde == Core::HID::NpadStyleIndex::GameCube ||
style_inde == Core::HID::NpadStyleIndex::N64) {
return nullptr;
}
return abstracted_pads[npad_index].GetVibrationDevice(handle.device_index);
}
NpadGcVibrationDevice* NPad::GetGcVibrationDevice(const Core::HID::VibrationDeviceHandle& handle) {
if (IsVibrationHandleValid(handle).IsError()) {
return nullptr;
}
const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
if (style_inde != Core::HID::NpadStyleIndex::GameCube) {
return nullptr;
}
return abstracted_pads[npad_index].GetGCVibrationDevice();
}
void NPad::UpdateHandheldAbstractState() {
std::scoped_lock lock{mutex};
abstracted_pads[NpadIdTypeToIndex(Core::HID::NpadIdType::Handheld)].Update();
}
} // namespace Service::HID

View File

@ -10,9 +10,15 @@
#include "common/common_types.h"
#include "hid_core/hid_types.h"
#include "hid_core/resources/abstracted_pad/abstract_pad.h"
#include "hid_core/resources/controller_base.h"
#include "hid_core/resources/npad/npad_resource.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/vibration/gc_vibration_device.h"
#include "hid_core/resources/vibration/n64_vibration_device.h"
#include "hid_core/resources/vibration/vibration_base.h"
#include "hid_core/resources/vibration/vibration_device.h"
namespace Core::HID {
class EmulatedController;
@ -32,6 +38,7 @@ union Result;
namespace Service::HID {
class AppletResource;
struct HandheldConfig;
struct NpadInternalState;
struct NpadSixAxisSensorLifo;
struct NpadSharedMemoryFormat;
@ -68,31 +75,6 @@ public:
bool SetNpadMode(u64 aruid, Core::HID::NpadIdType& new_npad_id, Core::HID::NpadIdType npad_id,
NpadJoyDeviceType npad_device_type, NpadJoyAssignmentMode assignment_mode);
bool VibrateControllerAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
std::size_t device_index,
const Core::HID::VibrationValue& vibration_value);
void VibrateController(u64 aruid,
const Core::HID::VibrationDeviceHandle& vibration_device_handle,
const Core::HID::VibrationValue& vibration_value);
void VibrateControllers(
u64 aruid, std::span<const Core::HID::VibrationDeviceHandle> vibration_device_handles,
std::span<const Core::HID::VibrationValue> vibration_values);
Core::HID::VibrationValue GetLastVibration(
u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const;
void InitializeVibrationDevice(const Core::HID::VibrationDeviceHandle& vibration_device_handle);
void InitializeVibrationDeviceAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
std::size_t device_index);
void SetPermitVibrationSession(bool permit_vibration_session);
bool IsVibrationDeviceMounted(
u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const;
Result AcquireNpadStyleSetUpdateEventHandle(u64 aruid, Kernel::KReadableEvent** out_event,
Core::HID::NpadIdType npad_id);
@ -145,7 +127,8 @@ public:
Result RegisterAppletResourceUserId(u64 aruid);
void UnregisterAppletResourceUserId(u64 aruid);
void SetNpadExternals(std::shared_ptr<AppletResource> resource,
std::recursive_mutex* shared_mutex);
std::recursive_mutex* shared_mutex,
std::shared_ptr<HandheldConfig> handheld_config);
AppletDetailedUiType GetAppletDetailedUiType(Core::HID::NpadIdType npad_id);
@ -161,18 +144,20 @@ public:
Result GetLastActiveNpad(Core::HID::NpadIdType& out_npad_id) const;
private:
struct VibrationData {
bool device_mounted{};
Core::HID::VibrationValue latest_vibration_value{};
std::chrono::steady_clock::time_point last_vibration_timepoint{};
};
NpadVibration* GetVibrationHandler();
std::vector<NpadVibrationBase*> GetAllVibrationDevices();
NpadVibrationBase* GetVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
NpadN64VibrationDevice* GetN64VibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
NpadVibrationDevice* GetNSVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
NpadGcVibrationDevice* GetGcVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
void UpdateHandheldAbstractState();
private:
struct NpadControllerData {
NpadInternalState* shared_memory = nullptr;
Core::HID::EmulatedController* device = nullptr;
std::array<VibrationData, 2> vibration{};
bool is_connected{};
// Dual joycons can have only one side connected
@ -191,10 +176,6 @@ private:
void RequestPadStateUpdate(u64 aruid, Core::HID::NpadIdType npad_id);
void WriteEmptyEntry(NpadInternalState* npad);
NpadControllerData& GetControllerFromHandle(
u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle);
const NpadControllerData& GetControllerFromHandle(
u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle) const;
NpadControllerData& GetControllerFromHandle(
u64 aruid, const Core::HID::SixAxisSensorHandle& device_handle);
const NpadControllerData& GetControllerFromHandle(
@ -215,11 +196,13 @@ private:
mutable std::mutex mutex;
NPadResource npad_resource;
AppletResourceHolder applet_resource_holder{};
std::array<AbstractPad, MaxSupportedNpadIdTypes> abstracted_pads;
NpadVibration vibration_handler{};
Kernel::KEvent* input_event{nullptr};
std::mutex* input_mutex{nullptr};
std::atomic<u64> press_state{};
bool permit_vibration_session_enabled;
std::array<std::array<NpadControllerData, MaxSupportedNpadIdTypes>, AruidIndexMax>
controller_data{};
};

View File

@ -8,6 +8,10 @@
#include "common/common_types.h"
#include "hid_core/hid_types.h"
namespace Core::HID {
class EmulatedController;
}
namespace Service::HID {
static constexpr std::size_t MaxSupportedNpadIdTypes = 10;
static constexpr std::size_t StyleIndexCount = 7;
@ -348,7 +352,7 @@ struct IAbstractedPad {
u8 indicator;
std::vector<f32> virtual_six_axis_sensor_acceleration;
std::vector<f32> virtual_six_axis_sensor_angle;
u64 xcd_handle;
Core::HID::EmulatedController* xcd_handle;
u64 color;
};
} // namespace Service::HID

View File

@ -77,4 +77,8 @@ Result NpadVibration::EndPermitVibrationSession() {
return ResultSuccess;
}
u64 NpadVibration::GetSessionAruid() const {
return session_aruid;
}
} // namespace Service::HID

View File

@ -25,6 +25,8 @@ public:
Result BeginPermitVibrationSession(u64 aruid);
Result EndPermitVibrationSession();
u64 GetSessionAruid() const;
private:
f32 volume{};
u64 session_aruid{};

View File

@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
@ -10,24 +11,25 @@ namespace Service::HID {
NpadGcVibrationDevice::NpadGcVibrationDevice() {}
Result NpadGcVibrationDevice::IncrementRefCounter() {
Result NpadGcVibrationDevice::Activate() {
if (ref_counter == 0 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO: SendVibrationGcErmCommand
xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
}
}
ref_counter++;
return ResultSuccess;
}
Result NpadGcVibrationDevice::DecrementRefCounter() {
if (ref_counter == 1 && !is_mounted) {
Result NpadGcVibrationDevice::Deactivate() {
if (ref_counter == 1 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO: SendVibrationGcErmCommand
xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
}
}
@ -38,6 +40,48 @@ Result NpadGcVibrationDevice::DecrementRefCounter() {
return ResultSuccess;
}
Result NpadGcVibrationDevice::Mount(IAbstractedPad& abstracted_pad, u32 slot,
NpadVibration* handler) {
if (!abstracted_pad.internal_flags.is_connected) {
return ResultSuccess;
}
// TODO: This device doesn't use a xcd handle instead has an GC adapter handle. This is just to
// keep compatibility with the front end.
xcd_handle = abstracted_pad.xcd_handle;
adapter_slot = slot;
vibration_handler = handler;
is_mounted = true;
if (ref_counter == 0) {
return ResultSuccess;
}
f32 volume{1.0f};
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
}
return ResultSuccess;
}
Result NpadGcVibrationDevice::Unmount() {
if (ref_counter == 0 || !is_mounted) {
is_mounted = false;
return ResultSuccess;
}
f32 volume{1.0f};
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
}
is_mounted = false;
return ResultSuccess;
}
Result NpadGcVibrationDevice::SendVibrationGcErmCommand(Core::HID::VibrationGcErmCommand command) {
if (!is_mounted) {
return ResultSuccess;
@ -55,7 +99,7 @@ Result NpadGcVibrationDevice::SendVibrationGcErmCommand(Core::HID::VibrationGcEr
return ResultSuccess;
}
}
// TODO: SendVibrationGcErmCommand
xcd_handle->SetVibration(adapter_slot, command);
return ResultSuccess;
}

View File

@ -20,12 +20,18 @@ class NpadGcVibrationDevice final : public NpadVibrationBase {
public:
explicit NpadGcVibrationDevice();
Result IncrementRefCounter() override;
Result DecrementRefCounter() override;
Result Activate() override;
Result Deactivate() override;
Result Mount(IAbstractedPad& abstracted_pad, u32 slot, NpadVibration* handler);
Result Unmount();
Result SendVibrationGcErmCommand(Core::HID::VibrationGcErmCommand command);
Result GetActualVibrationGcErmCommand(Core::HID::VibrationGcErmCommand& out_command);
Result SendVibrationNotificationPattern(Core::HID::VibrationGcErmCommand command);
private:
u32 adapter_slot;
};
} // namespace Service::HID

View File

@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
@ -10,12 +11,12 @@ namespace Service::HID {
NpadN64VibrationDevice::NpadN64VibrationDevice() {}
Result NpadN64VibrationDevice::IncrementRefCounter() {
Result NpadN64VibrationDevice::Activate() {
if (ref_counter == 0 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO: SendVibrationInBool
xcd_handle->SetVibration(false);
}
}
@ -23,19 +24,12 @@ Result NpadN64VibrationDevice::IncrementRefCounter() {
return ResultSuccess;
}
Result NpadN64VibrationDevice::DecrementRefCounter() {
if (ref_counter == 1) {
if (!is_mounted) {
ref_counter = 0;
if (is_mounted != false) {
// TODO: SendVibrationInBool
}
return ResultSuccess;
}
Result NpadN64VibrationDevice::Deactivate() {
if (ref_counter == 1 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
// TODO
xcd_handle->SetVibration(false);
}
}
@ -46,6 +40,43 @@ Result NpadN64VibrationDevice::DecrementRefCounter() {
return ResultSuccess;
}
Result NpadN64VibrationDevice::Mount(IAbstractedPad& abstracted_pad, NpadVibration* handler) {
if (!abstracted_pad.internal_flags.is_connected) {
return ResultSuccess;
}
xcd_handle = abstracted_pad.xcd_handle;
vibration_handler = handler;
is_mounted = true;
if (ref_counter == 0) {
return ResultSuccess;
}
f32 volume{1.0f};
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(false);
}
return ResultSuccess;
}
Result NpadN64VibrationDevice::Unmount() {
if (ref_counter == 0 || !is_mounted) {
is_mounted = false;
return ResultSuccess;
}
f32 volume{1.0f};
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(false);
}
is_mounted = false;
return ResultSuccess;
}
Result NpadN64VibrationDevice::SendValueInBool(bool is_vibrating) {
if (ref_counter < 1) {
return ResultVibrationNotInitialized;
@ -56,7 +87,7 @@ Result NpadN64VibrationDevice::SendValueInBool(bool is_vibrating) {
if (result.IsError()) {
return result;
}
// TODO: SendVibrationInBool
xcd_handle->SetVibration(false);
}
return ResultSuccess;
}

View File

@ -14,14 +14,18 @@
namespace Service::HID {
class NpadVibration;
struct IAbstractedPad;
/// Handles Npad request from HID interfaces
class NpadN64VibrationDevice final : public NpadVibrationBase {
public:
explicit NpadN64VibrationDevice();
Result IncrementRefCounter() override;
Result DecrementRefCounter() override;
Result Activate() override;
Result Deactivate() override;
Result Mount(IAbstractedPad& abstracted_pad, NpadVibration* handler);
Result Unmount();
Result SendValueInBool(bool is_vibrating);
Result SendVibrationNotificationPattern(u32 pattern);

View File

@ -10,12 +10,12 @@ namespace Service::HID {
NpadVibrationBase::NpadVibrationBase() {}
Result NpadVibrationBase::IncrementRefCounter() {
Result NpadVibrationBase::Activate() {
ref_counter++;
return ResultSuccess;
}
Result NpadVibrationBase::DecrementRefCounter() {
Result NpadVibrationBase::Deactivate() {
if (ref_counter > 0) {
ref_counter--;
}

View File

@ -6,6 +6,10 @@
#include "common/common_types.h"
#include "core/hle/result.h"
namespace Core::HID {
class EmulatedController;
}
namespace Service::HID {
class NpadVibration;
@ -14,13 +18,13 @@ class NpadVibrationBase {
public:
explicit NpadVibrationBase();
virtual Result IncrementRefCounter();
virtual Result DecrementRefCounter();
virtual Result Activate();
virtual Result Deactivate();
bool IsVibrationMounted() const;
protected:
u64 xcd_handle{};
Core::HID::EmulatedController* xcd_handle{nullptr};
s32 ref_counter{};
bool is_mounted{};
NpadVibration* vibration_handler{nullptr};

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
@ -10,12 +11,30 @@ namespace Service::HID {
NpadVibrationDevice::NpadVibrationDevice() {}
Result NpadVibrationDevice::IncrementRefCounter() {
Result NpadVibrationDevice::Activate() {
if (ref_counter == 0 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
// TODO: SendNotificationPattern;
}
}
ref_counter++;
return ResultSuccess;
}
Result NpadVibrationDevice::DecrementRefCounter() {
Result NpadVibrationDevice::Deactivate() {
if (ref_counter == 1 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
// TODO: SendNotificationPattern;
}
}
if (ref_counter > 0) {
ref_counter--;
}
@ -23,6 +42,45 @@ Result NpadVibrationDevice::DecrementRefCounter() {
return ResultSuccess;
}
Result NpadVibrationDevice::Mount(IAbstractedPad& abstracted_pad, Core::HID::DeviceIndex index,
NpadVibration* handler) {
if (!abstracted_pad.internal_flags.is_connected) {
return ResultSuccess;
}
xcd_handle = abstracted_pad.xcd_handle;
device_index = index;
vibration_handler = handler;
is_mounted = true;
if (ref_counter == 0) {
return ResultSuccess;
}
f32 volume{1.0f};
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(false);
}
return ResultSuccess;
}
Result NpadVibrationDevice::Unmount() {
if (ref_counter == 0 || !is_mounted) {
is_mounted = false;
return ResultSuccess;
}
f32 volume{1.0f};
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
}
is_mounted = false;
return ResultSuccess;
}
Result NpadVibrationDevice::SendVibrationValue(const Core::HID::VibrationValue& value) {
if (ref_counter == 0) {
return ResultVibrationNotInitialized;
@ -37,7 +95,7 @@ Result NpadVibrationDevice::SendVibrationValue(const Core::HID::VibrationValue&
return result;
}
if (volume <= 0.0f) {
// TODO: SendVibrationValue
xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
return ResultSuccess;
}
@ -45,7 +103,7 @@ Result NpadVibrationDevice::SendVibrationValue(const Core::HID::VibrationValue&
vibration_value.high_amplitude *= volume;
vibration_value.low_amplitude *= volume;
// TODO: SendVibrationValue
xcd_handle->SetVibration(device_index, vibration_value);
return ResultSuccess;
}
@ -63,11 +121,11 @@ Result NpadVibrationDevice::SendVibrationNotificationPattern([[maybe_unused]] u3
pattern = 0;
}
// return xcd_handle->SendVibrationNotificationPattern(pattern);
// TODO: SendVibrationNotificationPattern;
return ResultSuccess;
}
Result NpadVibrationDevice::GetActualVibrationValue(Core::HID::VibrationValue& out_value) {
Result NpadVibrationDevice::GetActualVibrationValue(Core::HID::VibrationValue& out_value) const {
if (ref_counter < 1) {
return ResultVibrationNotInitialized;
}
@ -77,7 +135,7 @@ Result NpadVibrationDevice::GetActualVibrationValue(Core::HID::VibrationValue& o
return ResultSuccess;
}
// TODO: SendVibrationValue
out_value = xcd_handle->GetActualVibrationValue(device_index);
return ResultSuccess;
}

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@ -12,6 +12,10 @@
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/vibration/vibration_base.h"
namespace Core::HID {
enum class DeviceIndex : u8;
}
namespace Service::HID {
class NpadVibration;
@ -20,16 +24,20 @@ class NpadVibrationDevice final : public NpadVibrationBase {
public:
explicit NpadVibrationDevice();
Result IncrementRefCounter();
Result DecrementRefCounter();
Result Activate();
Result Deactivate();
Result Mount(IAbstractedPad& abstracted_pad, Core::HID::DeviceIndex index,
NpadVibration* handler);
Result Unmount();
Result SendVibrationValue(const Core::HID::VibrationValue& value);
Result SendVibrationNotificationPattern(u32 pattern);
Result GetActualVibrationValue(Core::HID::VibrationValue& out_value);
Result GetActualVibrationValue(Core::HID::VibrationValue& out_value) const;
private:
u32 device_index{};
Core::HID::DeviceIndex device_index{};
};
} // namespace Service::HID