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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-16 08:18:10 -05:00
Loader: Remove unnecessary pointer indirection to IOFile
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@ -163,7 +163,7 @@ namespace Loader {
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/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
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class AppLoader_NCCH final : public AppLoader {
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public:
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AppLoader_NCCH(std::unique_ptr<FileUtil::IOFile>&& file, const std::string& filepath)
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AppLoader_NCCH(FileUtil::IOFile&& file, const std::string& filepath)
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: AppLoader(std::move(file)), filepath(filepath) { }
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/**
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@ -184,35 +184,35 @@ public:
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadCode(std::vector<u8>& buffer) const override;
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ResultStatus ReadCode(std::vector<u8>& buffer) override;
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/**
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* Get the icon (typically icon section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadIcon(std::vector<u8>& buffer) const override;
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
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/**
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* Get the banner (typically banner section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadBanner(std::vector<u8>& buffer) const override;
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ResultStatus ReadBanner(std::vector<u8>& buffer) override;
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/**
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* Get the logo (typically logo section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadLogo(std::vector<u8>& buffer) const override;
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ResultStatus ReadLogo(std::vector<u8>& buffer) override;
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/**
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* Get the RomFS of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) const override;
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) override;
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private:
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@ -222,13 +222,13 @@ private:
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* @param buffer Vector to read data into
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* @return ResultStatus result of function
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*/
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ResultStatus LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const;
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ResultStatus LoadSectionExeFS(const char* name, std::vector<u8>& buffer);
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/**
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* Loads .code section into memory for booting
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* @return ResultStatus result of function
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*/
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ResultStatus LoadExec() const;
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ResultStatus LoadExec();
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bool is_compressed = false;
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