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https://github.com/yuzu-emu/yuzu-android.git
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yuzu: Add support for multiple game directories
Ported from https://github.com/citra-emu/citra/pull/3617.
This commit is contained in:
committed by
FearlessTobi
parent
7fc5af3622
commit
2d8eba5baf
@ -19,10 +19,14 @@
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#include <QWidget>
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#include "common/common_types.h"
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#include "ui_settings.h"
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#include "yuzu/compatibility_list.h"
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class GameListWorker;
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class GameListSearchField;
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template <typename>
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class QList;
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class GameListDir;
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class GMainWindow;
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namespace FileSys {
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@ -52,12 +56,14 @@ public:
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FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
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~GameList() override;
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QString getLastFilterResultItem();
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void clearFilter();
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void setFilterFocus();
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void setFilterVisible(bool visibility);
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bool isEmpty();
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void LoadCompatibilityList();
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void PopulateAsync(const QString& dir_path, bool deep_scan);
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void PopulateAsync(QList<UISettings::GameDir>& game_dirs);
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void SaveInterfaceLayout();
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void LoadInterfaceLayout();
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@ -74,19 +80,29 @@ signals:
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void NavigateToGamedbEntryRequested(u64 program_id,
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const CompatibilityList& compatibility_list);
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void OpenPerGameGeneralRequested(const std::string& file);
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void OpenDirectory(QString directory);
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void AddDirectory();
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void ShowList(bool show);
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private slots:
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void onItemExpanded(const QModelIndex& item);
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void onTextChanged(const QString& new_text);
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void onFilterCloseClicked();
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void onUpdateThemedIcons();
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private:
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void AddEntry(const QList<QStandardItem*>& entry_items);
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void AddDirEntry(GameListDir* entry_items);
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void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
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void ValidateEntry(const QModelIndex& item);
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void DonePopulating(QStringList watch_list);
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void PopupContextMenu(const QPoint& menu_location);
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void RefreshGameDirectory();
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void PopupContextMenu(const QPoint& menu_location);
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void AddGamePopup(QMenu& context_menu, u64 program_id, std::string path);
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void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
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void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
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std::shared_ptr<FileSys::VfsFilesystem> vfs;
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FileSys::ManualContentProvider* provider;
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GameListSearchField* search_field;
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@ -102,3 +118,25 @@ private:
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};
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Q_DECLARE_METATYPE(GameListOpenTarget);
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class GameListPlaceholder : public QWidget {
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Q_OBJECT
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public:
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explicit GameListPlaceholder(GMainWindow* parent = nullptr);
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~GameListPlaceholder();
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signals:
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void AddDirectory();
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private slots:
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void onUpdateThemedIcons();
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protected:
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void mouseDoubleClickEvent(QMouseEvent* event) override;
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private:
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GMainWindow* main_window = nullptr;
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QVBoxLayout* layout = nullptr;
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QLabel* image = nullptr;
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QLabel* text = nullptr;
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};
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