Shader_IR: allow else derivation to be optional.

This commit is contained in:
Fernando Sahmkow
2019-09-20 21:12:06 -04:00
committed by FernandoS27
parent ca9901867e
commit 2e9a810423
7 changed files with 18 additions and 10 deletions

View File

@ -19,7 +19,8 @@ enum class CompileDepth : u32 {
std::string CompileDepthAsString(CompileDepth cd);
struct CompilerSettings {
CompileDepth depth;
CompileDepth depth{CompileDepth::NoFlowStack};
bool disable_else_derivation{true};
};
} // namespace VideoCommon::Shader