Merge pull request #6498 from Kelebek1/Audio

[audio_core] Decouple audio update and processing, and process at variable rate
This commit is contained in:
bunnei
2021-07-03 00:24:33 -07:00
committed by GitHub
8 changed files with 180 additions and 88 deletions

View File

@ -96,7 +96,7 @@ private:
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
std::vector<u8> output_params(ctx.GetWriteBufferSize());
std::vector<u8> output_params(ctx.GetWriteBufferSize(), 0);
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
if (result.IsSuccess()) {
@ -110,17 +110,19 @@ private:
void Start(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Start();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Stop();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {