Improved shortcut: add games in applist for Windows, question for start game at fullscreen & better unicode support for some Windows path funcs.

This commit is contained in:
boludoz
2023-10-15 02:02:22 -03:00
parent 1a4abd184f
commit 3062a35eb1
9 changed files with 522 additions and 222 deletions

View File

@ -566,10 +566,8 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
#ifndef WIN32
QAction* create_applications_menu_shortcut =
shortcut_menu->addAction(tr("Add to Applications Menu"));
#endif
context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties"));
@ -647,11 +645,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
});
#ifndef WIN32
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
});
#endif
connect(properties, &QAction::triggered,
[this, path]() { emit OpenPerGameGeneralRequested(path); });
};