Improved shortcut: add games in applist for Windows, question for start game at fullscreen & better unicode support for some Windows path funcs.

This commit is contained in:
boludoz
2023-10-15 02:02:22 -03:00
parent 1a4abd184f
commit 3062a35eb1
9 changed files with 522 additions and 222 deletions

View File

@ -42,7 +42,7 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
return circle_pixmap;
}
bool SaveIconToFile(const std::string_view path, const QImage& image) {
bool SaveIconToFile(const QImage& image, const std::filesystem::path& icon_path) {
#if defined(WIN32)
#pragma pack(push, 2)
struct IconDir {
@ -73,7 +73,7 @@ bool SaveIconToFile(const std::string_view path, const QImage& image) {
.id_count = static_cast<WORD>(scale_sizes.size()),
};
Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write,
Common::FS::IOFile icon_file(icon_path.string(), Common::FS::FileAccessMode::Write,
Common::FS::FileType::BinaryFile);
if (!icon_file.IsOpen()) {
return false;
@ -135,7 +135,16 @@ bool SaveIconToFile(const std::string_view path, const QImage& image) {
icon_file.Close();
return true;
#else
return false;
#elif defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG
if (!image.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
}
return true;
#endif
return false;
}