mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-26 16:57:54 -05:00
am: retrieve main applet creation info from frontend
This commit is contained in:
@ -596,14 +596,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
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connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
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emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
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});
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connect(start_game, &QAction::triggered, [this, path]() {
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emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal,
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AmLaunchType::UserInitiated);
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});
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connect(start_game_global, &QAction::triggered, [this, path]() {
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emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global,
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AmLaunchType::UserInitiated);
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});
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connect(start_game, &QAction::triggered,
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[this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Normal); });
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connect(start_game_global, &QAction::triggered,
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[this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Global); });
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connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
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emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
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});
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@ -106,8 +106,7 @@ public:
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static const QStringList supported_file_extensions;
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signals:
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void BootGame(const QString& game_path, u64 program_id, std::size_t program_index,
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StartGameType type, AmLaunchType launch_type);
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void BootGame(const QString& game_path, StartGameType type);
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void GameChosen(const QString& game_path, const u64 title_id = 0);
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void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
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const std::string& game_path);
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@ -8,6 +8,7 @@
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#include <iostream>
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#include <memory>
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#include <thread>
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#include "core/hle/service/am/applet_manager.h"
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#include "core/loader/nca.h"
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#include "core/tools/renderdoc.h"
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@ -569,7 +570,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
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}
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if (!game_path.isEmpty()) {
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BootGame(game_path);
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BootGame(game_path, ApplicationAppletParameters());
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}
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}
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@ -1474,7 +1475,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
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}
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void GMainWindow::ConnectWidgetEvents() {
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connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGame);
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connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGameFromList);
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connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
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connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory);
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connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
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@ -1762,8 +1763,7 @@ void GMainWindow::AllowOSSleep() {
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#endif
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}
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bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
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AmLaunchType launch_type) {
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bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params) {
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// Shutdown previous session if the emu thread is still active...
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if (emu_thread != nullptr) {
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ShutdownGame();
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@ -1775,7 +1775,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
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system->SetFilesystem(vfs);
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if (launch_type == AmLaunchType::UserInitiated) {
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if (params.launch_type == Service::AM::LaunchType::FrontendInitiated) {
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system->GetUserChannel().clear();
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}
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@ -1794,7 +1794,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
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});
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const Core::SystemResultStatus result{
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system->Load(*render_window, filename.toStdString(), program_id, program_index)};
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system->Load(*render_window, filename.toStdString(), params)};
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const auto drd_callout = (UISettings::values.callout_flags.GetValue() &
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static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
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@ -1917,12 +1917,12 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
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}
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}
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void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
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StartGameType type, AmLaunchType launch_type) {
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void GMainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletParameters params,
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StartGameType type) {
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LOG_INFO(Frontend, "yuzu starting...");
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if (program_id == 0 ||
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program_id > static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)) {
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if (params.program_id == 0 ||
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params.program_id > static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)) {
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StoreRecentFile(filename); // Put the filename on top of the list
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}
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@ -1937,7 +1937,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
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ConfigureFilesystemProvider(filename.toStdString());
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const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
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const auto loader = Loader::GetLoader(*system, v_file, program_id, program_index);
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const auto loader = Loader::GetLoader(*system, v_file, params.program_id, params.program_index);
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if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success &&
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type == StartGameType::Normal) {
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@ -1971,7 +1971,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
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// behavior of asking.
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user_flag_cmd_line = false;
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if (!LoadROM(filename, program_id, program_index, launch_type)) {
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if (!LoadROM(filename, params)) {
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return;
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}
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@ -2061,6 +2061,10 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
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OnStartGame();
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}
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void GMainWindow::BootGameFromList(const QString& filename, StartGameType with_config) {
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BootGame(filename, ApplicationAppletParameters(), with_config);
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}
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bool GMainWindow::OnShutdownBegin() {
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if (!emulation_running) {
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return false;
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@ -2241,7 +2245,10 @@ void GMainWindow::UpdateRecentFiles() {
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}
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void GMainWindow::OnGameListLoadFile(QString game_path, u64 program_id) {
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BootGame(game_path, program_id);
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auto params = ApplicationAppletParameters();
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params.program_id = program_id;
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BootGame(game_path, params);
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}
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void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
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@ -3173,7 +3180,7 @@ void GMainWindow::OnMenuLoadFile() {
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}
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UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
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BootGame(filename);
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BootGame(filename, ApplicationAppletParameters());
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}
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void GMainWindow::OnMenuLoadFolder() {
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@ -3187,7 +3194,7 @@ void GMainWindow::OnMenuLoadFolder() {
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const QDir dir{dir_path};
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const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
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if (matching_main.size() == 1) {
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BootGame(dir.path() + QDir::separator() + matching_main[0]);
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BootGame(dir.path() + QDir::separator() + matching_main[0], ApplicationAppletParameters());
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} else {
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QMessageBox::warning(this, tr("Invalid Directory Selected"),
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tr("The directory you have selected does not contain a 'main' file."));
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@ -3381,7 +3388,7 @@ void GMainWindow::OnMenuRecentFile() {
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const QString filename = action->data().toString();
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if (QFileInfo::exists(filename)) {
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BootGame(filename);
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BootGame(filename, ApplicationAppletParameters());
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} else {
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// Display an error message and remove the file from the list.
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QMessageBox::information(this, tr("File not found"),
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@ -3419,7 +3426,7 @@ void GMainWindow::OnRestartGame() {
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// Make a copy since ShutdownGame edits game_path
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const auto current_game = QString(current_game_path);
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ShutdownGame();
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BootGame(current_game);
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BootGame(current_game, ApplicationAppletParameters());
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}
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}
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@ -3487,8 +3494,11 @@ void GMainWindow::OnLoadComplete() {
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void GMainWindow::OnExecuteProgram(std::size_t program_index) {
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ShutdownGame();
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BootGame(last_filename_booted, 0, program_index, StartGameType::Normal,
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AmLaunchType::ApplicationInitiated);
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auto params = ApplicationAppletParameters();
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params.program_index = static_cast<s32>(program_index);
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params.launch_type = Service::AM::LaunchType::ApplicationInitiated;
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BootGame(last_filename_booted, params);
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}
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void GMainWindow::OnExit() {
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@ -4174,7 +4184,7 @@ void GMainWindow::OnAlbum() {
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const auto filename = QString::fromStdString(album_nca->GetFullPath());
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UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
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BootGame(filename, AlbumId);
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BootGame(filename, LibraryAppletParameters(AlbumId, Service::AM::AppletId::PhotoViewer));
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}
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void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
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@ -4198,7 +4208,7 @@ void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
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const auto filename = QString::fromStdString(cabinet_nca->GetFullPath());
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UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
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BootGame(filename, CabinetId);
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BootGame(filename, LibraryAppletParameters(CabinetId, Service::AM::AppletId::Cabinet));
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}
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void GMainWindow::OnMiiEdit() {
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@ -4221,7 +4231,7 @@ void GMainWindow::OnMiiEdit() {
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const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath()));
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UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
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BootGame(filename, MiiEditId);
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BootGame(filename, LibraryAppletParameters(MiiEditId, Service::AM::AppletId::MiiEdit));
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}
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void GMainWindow::OnOpenControllerMenu() {
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@ -4245,7 +4255,8 @@ void GMainWindow::OnOpenControllerMenu() {
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const auto filename = QString::fromStdString((controller_applet_nca->GetFullPath()));
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UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
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BootGame(filename, ControllerAppletId);
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BootGame(filename,
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LibraryAppletParameters(ControllerAppletId, Service::AM::AppletId::Controller));
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}
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void GMainWindow::OnCaptureScreenshot() {
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@ -4728,7 +4739,7 @@ bool GMainWindow::DropAction(QDropEvent* event) {
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} else {
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// Game
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if (ConfirmChangeGame()) {
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BootGame(filename);
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BootGame(filename, ApplicationAppletParameters());
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}
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}
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return true;
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@ -4943,6 +4954,19 @@ void GMainWindow::changeEvent(QEvent* event) {
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QWidget::changeEvent(event);
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}
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Service::AM::FrontendAppletParameters GMainWindow::ApplicationAppletParameters() {
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return Service::AM::FrontendAppletParameters{};
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}
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Service::AM::FrontendAppletParameters GMainWindow::LibraryAppletParameters(
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u64 program_id, Service::AM::AppletId applet_id) {
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return Service::AM::FrontendAppletParameters{
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.program_id = program_id,
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.applet_id = applet_id,
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.applet_type = Service::AM::AppletType::LibraryApplet,
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};
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}
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void VolumeButton::wheelEvent(QWheelEvent* event) {
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int num_degrees = event->angleDelta().y() / 8;
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@ -64,11 +64,6 @@ enum class StartGameType {
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Global, // Only uses global configuration
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};
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enum class AmLaunchType {
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UserInitiated,
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ApplicationInitiated,
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};
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namespace Core {
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enum class SystemResultStatus : u32;
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class System;
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@ -101,6 +96,11 @@ namespace InputCommon {
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class InputSubsystem;
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}
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namespace Service::AM {
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struct FrontendAppletParameters;
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enum class AppletId : u32;
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} // namespace Service::AM
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namespace Service::AM::Frontend {
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enum class SwkbdResult : u32;
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enum class SwkbdTextCheckResult : u32;
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@ -268,11 +268,10 @@ private:
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void PreventOSSleep();
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void AllowOSSleep();
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bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index,
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AmLaunchType launch_type);
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void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0,
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StartGameType with_config = StartGameType::Normal,
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AmLaunchType launch_type = AmLaunchType::UserInitiated);
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bool LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params);
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void BootGame(const QString& filename, Service::AM::FrontendAppletParameters params,
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StartGameType with_config = StartGameType::Normal);
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void BootGameFromList(const QString& filename, StartGameType with_config);
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void ShutdownGame();
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void ShowTelemetryCallout();
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@ -325,6 +324,10 @@ private:
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void SetGamemodeEnabled(bool state);
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#endif
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Service::AM::FrontendAppletParameters ApplicationAppletParameters();
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Service::AM::FrontendAppletParameters LibraryAppletParameters(u64 program_id,
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Service::AM::AppletId applet_id);
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private slots:
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void OnStartGame();
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void OnRestartGame();
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