engine_interface: Add missing virtual destructor

Eliminates a potential bug vector related to inheritance. Plus, we
should generally be specifying the destructor as virtual within purely
virtual interfaces to begin with.
This commit is contained in:
Lioncash
2021-04-12 09:49:04 -04:00
parent 26d60014d0
commit 31932904c5
4 changed files with 5 additions and 4 deletions

View File

@ -4,13 +4,14 @@
#pragma once
#include <type_traits>
#include "common/common_types.h"
namespace Tegra::Engines {
class EngineInterface {
public:
virtual ~EngineInterface() = default;
/// Write the value to the register identified by method.
virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;