Introduce a shader tracer to allow inspection of input/output values for each processed instruction.

This commit is contained in:
Tony Wasserka
2015-07-12 01:57:59 +02:00
parent 2e3601f415
commit 33ba604fd9
10 changed files with 601 additions and 97 deletions

View File

@ -12,7 +12,8 @@ namespace Pica {
namespace Shader {
void RunInterpreter(UnitState& state);
template<bool Debug>
void RunInterpreter(UnitState<Debug>& state);
} // namespace