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core: memory: Add a work-around to allocate and access kernel memory regions by vaddr.
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@ -311,6 +311,7 @@ struct System::Impl {
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gpu_core.reset();
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perf_stats.reset();
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kernel.Shutdown();
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memory.Reset();
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applet_manager.ClearAll();
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LOG_DEBUG(Core, "Shutdown OK");
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