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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-21 02:17:54 -05:00
video_core: Use un-shifted block sizes to avoid integer divisions
Instead of storing all block width, height and depths in their shifted form: block_width = 1U << block_shift; Store them like they are provided by the emulated hardware (their block_shift form). This way we can avoid doing the costly Common::AlignUp operation to align texture sizes and drop CPU integer divisions with bitwise logic (defined in Common::AlignBits).
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@ -22,7 +22,6 @@ SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params)
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: params{params}, mipmap_sizes(params.num_levels),
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mipmap_offsets(params.num_levels), gpu_addr{gpu_addr}, host_memory_size{
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params.GetHostSizeInBytes()} {
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std::size_t offset = 0;
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for (u32 level = 0; level < params.num_levels; ++level) {
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const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
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@ -75,7 +74,7 @@ void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
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return;
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}
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if (params.is_tiled) {
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ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture target {}",
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ASSERT_MSG(params.block_width == 0, "Block width is defined as {} on texture target {}",
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params.block_width, static_cast<u32>(params.target));
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for (u32 level = 0; level < params.num_levels; ++level) {
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const std::size_t host_offset{params.GetHostMipmapLevelOffset(level)};
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@ -96,9 +96,9 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(
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SurfaceParams params;
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params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
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params.srgb_conversion = false;
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params.block_width = 1 << std::min(block_width, 5U);
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params.block_height = 1 << std::min(block_height, 5U);
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params.block_depth = 1 << std::min(block_depth, 5U);
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params.block_width = std::min(block_width, 5U);
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params.block_height = std::min(block_height, 5U);
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params.block_depth = std::min(block_depth, 5U);
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params.tile_width_spacing = 1;
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params.pixel_format = PixelFormatFromDepthFormat(format);
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params.component_type = ComponentTypeFromDepthFormat(format);
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@ -120,9 +120,9 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
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config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
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params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
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config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
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params.block_width = 1 << config.memory_layout.block_width;
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params.block_height = 1 << config.memory_layout.block_height;
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params.block_depth = 1 << config.memory_layout.block_depth;
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params.block_width = config.memory_layout.block_width;
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params.block_height = config.memory_layout.block_height;
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params.block_depth = config.memory_layout.block_depth;
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params.tile_width_spacing = 1;
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params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
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params.component_type = ComponentTypeFromRenderTarget(config.format);
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@ -149,9 +149,9 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
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params.is_tiled = !config.linear;
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params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
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config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
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params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
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params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
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params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
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params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 5U) : 0,
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params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 5U) : 0,
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params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
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params.tile_width_spacing = 1;
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params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
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params.component_type = ComponentTypeFromRenderTarget(config.format);
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@ -190,9 +190,9 @@ u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
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const u32 height{GetMipHeight(level)};
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const u32 default_block_height{GetDefaultBlockHeight()};
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const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
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u32 block_height = 16;
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while (block_height > 1 && blocks_in_y <= block_height * 4) {
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block_height >>= 1;
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u32 block_height = 4;
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while (block_height > 0 && blocks_in_y <= (1U << block_height) * 4) {
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--block_height;
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}
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return block_height;
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}
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@ -202,17 +202,17 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
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return this->block_depth;
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}
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if (is_layered) {
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return 1;
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return 0;
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}
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const u32 depth{GetMipDepth(level)};
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u32 block_depth = 32;
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while (block_depth > 1 && depth * 2 <= block_depth) {
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block_depth >>= 1;
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u32 block_depth = 5;
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while (block_depth > 0 && depth * 2 <= (1U << block_depth)) {
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--block_depth;
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}
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if (block_depth == 32 && GetMipBlockHeight(level) >= 4) {
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return 16;
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if (block_depth == 5 && GetMipBlockHeight(level) >= 2) {
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return 4;
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}
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return block_depth;
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@ -252,7 +252,8 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
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size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
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}
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if (is_tiled && is_layered) {
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return Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
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return Common::AlignBits(size,
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Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
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}
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return size;
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}
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@ -54,12 +54,12 @@ public:
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constexpr std::size_t rgb8_bpp = 4ULL;
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// ASTC is uncompressed in software, in emulated as RGBA8
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host_size_in_bytes = 0;
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for (std::size_t level = 0; level < num_levels; level++) {
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for (u32 level = 0; level < num_levels; ++level) {
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const std::size_t width =
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Common::AlignUp(GetMipWidth(level), GetDefaultBlockWidth());
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const std::size_t height =
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Common::AlignUp(GetMipHeight(level), GetDefaultBlockHeight());
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const std::size_t depth = is_layered ? depth : GetMipDepth(level);
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const std::size_t depth = is_layered ? this->depth : GetMipDepth(level);
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host_size_in_bytes += width * height * depth * rgb8_bpp;
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}
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} else {
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@ -96,7 +96,8 @@ public:
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// Helper used for out of class size calculations
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static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
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const u32 block_depth) {
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return Common::AlignUp(out_size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
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return Common::AlignBits(out_size,
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Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
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}
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/// Returns the offset in bytes in guest memory of a given mipmap level.
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@ -81,6 +81,9 @@ public:
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if (!gpu_addr) {
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return {};
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}
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if (gpu_addr == 0x1b7ec0000) {
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// __debugbreak();
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}
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const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
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return GetSurface(gpu_addr, params, true).second;
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}
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