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GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
- Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
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@ -19,6 +19,7 @@ set(HEADERS
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renderer_opengl/gl_shaders.h
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renderer_opengl/renderer_opengl.h
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clipper.h
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color.h
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command_processor.h
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gpu_debugger.h
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math.h
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