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common: remove "yuzu:" prefix from thread names
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@ -546,7 +546,7 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
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std::unique_ptr<ShaderWorker> ShaderCache::CreateWorkers() const {
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return std::make_unique<ShaderWorker>(std::max(std::thread::hardware_concurrency(), 2U) - 1,
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"yuzu:ShaderBuilder",
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"GlShaderBuilder",
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[this] { return Context{emu_window}; });
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}
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