texture_cache: Handle out of bound texture blits

Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
This commit is contained in:
ameerj
2021-05-07 22:14:21 -04:00
parent 260b841dc3
commit 3671fd0a97
8 changed files with 99 additions and 61 deletions

View File

@ -289,16 +289,15 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri
device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr);
}
void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region) {
void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region,
const Region2D& src_region) {
const VkOffset2D offset{
.x = std::min(dst_region[0].x, dst_region[1].x),
.y = std::min(dst_region[0].y, dst_region[1].y),
.x = std::min(dst_region.start.x, dst_region.end.x),
.y = std::min(dst_region.start.y, dst_region.end.y),
};
const VkExtent2D extent{
.width = static_cast<u32>(std::abs(dst_region[1].x - dst_region[0].x)),
.height = static_cast<u32>(std::abs(dst_region[1].y - dst_region[0].y)),
.width = static_cast<u32>(std::abs(dst_region.end.x - dst_region.start.x)),
.height = static_cast<u32>(std::abs(dst_region.end.y - dst_region.start.y)),
};
const VkViewport viewport{
.x = static_cast<float>(offset.x),
@ -313,11 +312,12 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
.offset = offset,
.extent = extent,
};
const float scale_x = static_cast<float>(src_region[1].x - src_region[0].x);
const float scale_y = static_cast<float>(src_region[1].y - src_region[0].y);
const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x);
const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y);
const PushConstants push_constants{
.tex_scale = {scale_x, scale_y},
.tex_offset = {static_cast<float>(src_region[0].x), static_cast<float>(src_region[0].y)},
.tex_offset = {static_cast<float>(src_region.start.x),
static_cast<float>(src_region.start.y)},
};
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
@ -353,8 +353,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
BlitImageHelper::~BlitImageHelper() = default;
void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation) {
const bool is_linear = filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
@ -383,8 +382,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
VkImageView src_depth_view, VkImageView src_stencil_view,
const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation) {
ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point);

View File

@ -13,7 +13,7 @@
namespace Vulkan {
using VideoCommon::Offset2D;
using VideoCommon::Region2D;
class Device;
class Framebuffer;
@ -35,15 +35,13 @@ public:
~BlitImageHelper();
void BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);
void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
VkImageView src_stencil_view, const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
Tegra::Engines::Fermi2D::Filter filter,
VkImageView src_stencil_view, const Region2D& dst_region,
const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);
void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);

View File

@ -490,8 +490,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
write_barrier);
}
[[nodiscard]] VkImageBlit MakeImageBlit(const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
[[nodiscard]] VkImageBlit MakeImageBlit(const Region2D& dst_region, const Region2D& src_region,
const VkImageSubresourceLayers& dst_layers,
const VkImageSubresourceLayers& src_layers) {
return VkImageBlit{
@ -499,13 +498,13 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
.srcOffsets =
{
{
.x = src_region[0].x,
.y = src_region[0].y,
.x = src_region.start.x,
.y = src_region.start.y,
.z = 0,
},
{
.x = src_region[1].x,
.y = src_region[1].y,
.x = src_region.end.x,
.y = src_region.end.y,
.z = 1,
},
},
@ -513,42 +512,42 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
.dstOffsets =
{
{
.x = dst_region[0].x,
.y = dst_region[0].y,
.x = dst_region.start.x,
.y = dst_region.start.y,
.z = 0,
},
{
.x = dst_region[1].x,
.y = dst_region[1].y,
.x = dst_region.end.x,
.y = dst_region.end.y,
.z = 1,
},
},
};
}
[[nodiscard]] VkImageResolve MakeImageResolve(const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
[[nodiscard]] VkImageResolve MakeImageResolve(const Region2D& dst_region,
const Region2D& src_region,
const VkImageSubresourceLayers& dst_layers,
const VkImageSubresourceLayers& src_layers) {
return VkImageResolve{
.srcSubresource = src_layers,
.srcOffset =
{
.x = src_region[0].x,
.y = src_region[0].y,
.x = src_region.start.x,
.y = src_region.start.y,
.z = 0,
},
.dstSubresource = dst_layers,
.dstOffset =
{
.x = dst_region[0].x,
.y = dst_region[0].y,
.x = dst_region.start.x,
.y = dst_region.start.y,
.z = 0,
},
.extent =
{
.width = static_cast<u32>(dst_region[1].x - dst_region[0].x),
.height = static_cast<u32>(dst_region[1].y - dst_region[0].y),
.width = static_cast<u32>(dst_region.end.x - dst_region.start.x),
.height = static_cast<u32>(dst_region.end.y - dst_region.start.y),
.depth = 1,
},
};
@ -602,8 +601,7 @@ StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
}
void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation) {
const VkImageAspectFlags aspect_mask = ImageAspectMask(src.format);

View File

@ -16,7 +16,7 @@ namespace Vulkan {
using VideoCommon::ImageId;
using VideoCommon::NUM_RT;
using VideoCommon::Offset2D;
using VideoCommon::Region2D;
using VideoCommon::RenderTargets;
using VideoCore::Surface::PixelFormat;
@ -71,8 +71,7 @@ struct TextureCacheRuntime {
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
const std::array<Offset2D, 2>& dst_region,
const std::array<Offset2D, 2>& src_region,
const Region2D& dst_region, const Region2D& src_region,
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);