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glasm: Implement FSWZADD
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@ -616,7 +616,8 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU3
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const IR::Value& clamp, const IR::Value& segmentation_mask);
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void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
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const IR::Value& clamp, const IR::Value& segmentation_mask);
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void EmitFSwizzleAdd(EmitContext& ctx, ScalarF32 op_a, ScalarF32 op_b, ScalarU32 swizzle);
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void EmitFSwizzleAdd(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a, ScalarF32 op_b,
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ScalarU32 swizzle);
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void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a);
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void EmitDPdyFine(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a);
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void EmitDPdxCoarse(EmitContext& ctx, IR::Inst& inst, ScalarF32 op_a);
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