shader: Add shader loop safety check settings

Also add a setting for enable Nsight Aftermath.
This commit is contained in:
lat9nq
2021-07-08 17:22:31 -04:00
committed by ameerj
parent 487057b8d2
commit 373f75d944
16 changed files with 183 additions and 35 deletions

View File

@ -55,6 +55,9 @@ public:
[[nodiscard]] U32 GetIndirectBranchVariable();
void SetIndirectBranchVariable(const U32& value);
[[nodiscard]] U32 GetLoopSafetyVariable(u32 id);
void SetLoopSafetyVariable(u32 id, const U32& counter);
[[nodiscard]] U32 GetCbuf(const U32& binding, const U32& byte_offset);
[[nodiscard]] Value GetCbuf(const U32& binding, const U32& byte_offset, size_t bitsize,
bool is_signed);