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shader: Add shader loop safety check settings
Also add a setting for enable Nsight Aftermath.
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@ -32,6 +32,8 @@ OPCODE(GetGotoVariable, U1, U32,
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OPCODE(SetGotoVariable, Void, U32, U1, )
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OPCODE(GetIndirectBranchVariable, U32, )
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OPCODE(SetIndirectBranchVariable, Void, U32, )
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OPCODE(GetLoopSafetyVariable, U32, U32, )
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OPCODE(SetLoopSafetyVariable, Void, U32, U32, )
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OPCODE(GetCbufU8, U32, U32, U32, )
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OPCODE(GetCbufS8, U32, U32, U32, )
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OPCODE(GetCbufU16, U32, U32, U32, )
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