Maxwell3D: Use override constants from nouveau

This fixes some incorrect rendering in Sunshine
This commit is contained in:
Liam
2022-03-14 10:11:28 -04:00
parent 56c646d82c
commit 37aa472269
2 changed files with 37 additions and 2 deletions

View File

@ -370,8 +370,29 @@ void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
}
void Maxwell3D::ProcessTopologyOverride() {
using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
PrimitiveTopology topology{};
switch (regs.topology_override) {
case PrimitiveTopologyOverride::None:
case PrimitiveTopologyOverride::Points:
topology = PrimitiveTopology::Points;
break;
case PrimitiveTopologyOverride::Lines:
topology = PrimitiveTopology::Lines;
break;
case PrimitiveTopologyOverride::LineStrip:
topology = PrimitiveTopology::LineStrip;
break;
default:
topology = static_cast<PrimitiveTopology>(regs.topology_override);
break;
}
if (use_topology_override) {
regs.draw.topology.Assign(regs.topology_override);
regs.draw.topology.Assign(topology);
}
}