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configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
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@ -170,6 +170,7 @@ struct Values {
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Setting<bool> use_docked_mode;
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Setting<bool> vibration_enabled;
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Setting<bool> enable_accurate_vibrations;
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Setting<bool> motion_enabled;
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std::string motion_device;
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