configure_input: Add per-player vibration

Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
This commit is contained in:
Morph
2020-10-17 09:38:12 -04:00
parent d6a41cfc21
commit 38110dd485
18 changed files with 751 additions and 30 deletions

View File

@ -2329,11 +2329,11 @@
<number>3</number>
</property>
<item>
<widget class="QSpinBox" name="vibrationSpin">
<widget class="QPushButton" name="vibrationButton">
<property name="minimumSize">
<size>
<width>68</width>
<height>21</height>
<height>0</height>
</size>
</property>
<property name="maximumSize">
@ -2342,17 +2342,11 @@
<height>16777215</height>
</size>
</property>
<property name="suffix">
<string>%</string>
<property name="styleSheet">
<string notr="true">min-width: 68px;</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>100</number>
<property name="text">
<string>Configure</string>
</property>
</widget>
</item>