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configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
This commit is contained in:
@ -6,7 +6,7 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>700</width>
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<width>680</width>
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<height>540</height>
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</rect>
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</property>
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@ -195,11 +195,11 @@
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<number>3</number>
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</property>
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<item>
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<widget class="QSpinBox" name="vibrationSpin">
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<widget class="QPushButton" name="vibrationButton">
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<property name="minimumSize">
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<size>
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<width>68</width>
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<height>21</height>
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<height>0</height>
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</size>
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</property>
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<property name="maximumSize">
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@ -208,17 +208,11 @@
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<height>16777215</height>
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</size>
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</property>
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<property name="suffix">
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<string>%</string>
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<property name="styleSheet">
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<string notr="true">min-width: 68px;</string>
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</property>
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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<property name="value">
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<number>100</number>
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<property name="text">
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<string>Configure</string>
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</property>
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</widget>
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</item>
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@ -272,7 +266,7 @@
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</widget>
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</item>
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<item alignment="Qt::AlignVCenter">
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<widget class="QWidget" name="widget" native="true">
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<widget class="QWidget" name="connectedControllers" native="true">
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<layout class="QGridLayout" name="gridLayout_2">
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<property name="leftMargin">
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<number>5</number>
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