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configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
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@ -76,6 +76,7 @@ void Config::ReadValues() {
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}
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Settings::values.vibration_enabled.SetValue(true);
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Settings::values.enable_accurate_vibrations.SetValue(false);
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Settings::values.motion_enabled.SetValue(true);
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Settings::values.touchscreen.enabled = "";
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Settings::values.touchscreen.device = "";
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