game_list: Make game list folder icons smaller (#6762)

Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
This commit is contained in:
Malte Jürgens
2021-08-01 16:59:36 +00:00
committed by GitHub
parent d20bcb7faf
commit 381aacdbb1
6 changed files with 70 additions and 28 deletions

View File

@ -80,7 +80,7 @@ public:
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
const u32 size = UISettings::values.icon_size.GetValue();
const u32 size = UISettings::values.game_icon_size.GetValue();
QPixmap picture;
if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
@ -233,8 +233,7 @@ public:
UISettings::GameDir* game_dir = &directory;
setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
const int icon_size =
std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
const int icon_size = UISettings::values.folder_icon_size.GetValue();
switch (dir_type) {
case GameListItemType::SdmcDir:
setData(
@ -295,8 +294,8 @@ public:
explicit GameListAddDir() {
setData(type(), TypeRole);
const int icon_size =
std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
const int icon_size = UISettings::values.folder_icon_size.GetValue();
setData(QIcon::fromTheme(QStringLiteral("plus"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
@ -318,8 +317,8 @@ public:
explicit GameListFavorites() {
setData(type(), TypeRole);
const int icon_size =
std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
const int icon_size = UISettings::values.folder_icon_size.GetValue();
setData(QIcon::fromTheme(QStringLiteral("star"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),