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renderer_vulkan: do not recreate swapchain for srgb
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@ -714,7 +714,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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std::scoped_lock lock{texture_cache.mutex};
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ImageView* const image_view{texture_cache.TryFindFramebufferImageView(framebuffer_addr)};
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ImageView* const image_view{
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texture_cache.TryFindFramebufferImageView(config, framebuffer_addr)};
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if (!image_view) {
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return false;
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}
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