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https://github.com/yuzu-emu/yuzu-android.git
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Added a framework for partially handling Session disconnections.
Further implementation will happen in a future commit. Fixes a regression.
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@ -10,13 +10,22 @@
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namespace Kernel {
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ClientSession::ClientSession() = default;
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ClientSession::~ClientSession() = default;
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ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by the emulated application.
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ResultVal<SharedPtr<ClientSession>> ClientSession::Create(SharedPtr<ServerSession> server_session, std::string name) {
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if (server_session->hle_handler)
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server_session->hle_handler->ClientDisconnected(server_session);
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// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
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// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to 0xC920181A.
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}
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ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session, std::string name) {
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SharedPtr<ClientSession> client_session(new ClientSession);
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client_session->name = std::move(name);
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client_session->server_session = std::move(server_session);
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client_session->server_session = server_session;
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client_session->session_status = SessionStatus::Open;
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return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
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}
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